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Forensic Surrealist Photography Prompt for Liminal Breakroom Incident 1Forensic Surrealist Photography Prompt for Liminal Breakroom Incident 2Forensic Surrealist Photography Prompt for Liminal Breakroom Incident 3Forensic Surrealist Photography Prompt for Liminal Breakroom Incident 4
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Forensic Surrealist Photography Prompt for Liminal Breakroom Incident

A highly detailed, structured prompt for Nano Banana Pro designed to generate 'found footage' stills of a paranormal thermodynamic event in a liminal breakroom. The prompt acts as a 'Field Manual' specifying core parameters, camera system details (type, lens, quality, perspective, artifacts), lighting engine, and material shaders to achieve a forensic surrealist photography style.

提示词
╔════════════════════════════════════════════════════════════════╗
║         LIMINAL_BREAKROOM_INCIDENT - FIELD MANUAL              ║
║              Forensic Surrealist Photography                   ║
╚════════════════════════════════════════════════════════════════╝

■ CORE PARAMETERS
├─ ROLE: Forensic Surrealist Photographer
├─ OBJECTIVE: Capture 'found footage' still of paranormal thermodynamic event
└─ CONSTRAINT: Must feel like evidence → prioritize texture & lighting physics over composition

═══════════════════════════════════════════════════════════════════

■ CAMERA SYSTEM [SELECT ONE PER CATEGORY]
│
├─ TYPE:
│   ├── Ceiling-mounted CCTV dome
│   ├── Wall-mounted bullet
│   ├── Body-worn (detached)
│   ├── Pinhole covert
│   └── 360-degree fisheye
│
├─ LENS:
│   ├── Fisheye 12mm
│   ├── Narrow 50mm
│   ├── Varifocal stuck at 24mm
│   └── Pinhole
│
├─ QUALITY:
│   ├── 4K upscale of analog tape
│   ├── 1080p DVR (blocky compression)
│   ├── 480p VHS rip
│   ├── 8mm film scan
│   └── 1280x1024 security DVR
│
├─ PERSPECTIVE:
│   ├── High-angle 45°
│   ├── Eye-level (dutch angle)
│   ├── Corner 60°
│   ├── Low-angle floor
│   └── Over-shoulder of shadow
│
├─ MANDATORY ARTIFACTS (Apply all):
│   ├── High ISO grain (6400-12800)
│   ├── Chromatic aberration (red/cyan split)
│   └── Motion blur on meal ONLY
│
└─ OPTIONAL ARTIFACTS (Select 3-5):
    ├── VHS tracking fuzz (5-15% bottom screen)
    ├── Interlacing comb lines
    ├── Lens dust spots (5-7 ghost orbs)
    ├── IR illumination halo
    ├── Dropped frames (ghost frames)
    ├── Timestamp burn-in (blinking)
    └── Camera ID overlay: 'CAM-04-BREAKROOM-E'

═══════════════════════════════════════════════════════════════════

■ LIGHTING ENGINE
│
├─ PRIMARY SOURCE [SELECT ONE]:
│   ├── Overhead fluorescent (4000K, green cast)
│   ├── Single bulb (2700K, pulsing)
│   ├── Emergency exit sign red
│   ├── Microwave clock LED
│   └── Streetlight orange
│
├─ SECONDARY SOURCE (Mandatory):
│   └── Bioluminescence emitting FROM the meal
│
└─ SHADOW BEHAVIOR [SELECT ONE]:
    ├── Hard shadows (shape mismatch with objects)
    ├── Shadows point TOWARD meal (inverse light)
    ├── No shadows (void silhouette effect)
    ├── Multiple conflicting shadows
    └── Animating shadows (15fps ghost frames)

═══════════════════════════════════════════════════════════════════

■ MATERIAL SHADERS
│
├─ TABLE SURFACE:
│   ├── Faux-wood laminate (peeling edge)
│   ├── Stainless steel (acid-etched fingerprints)
│   ├── White plastic (circular burn marks)
│   └── Particle board (water-swollen)
│
├─ FLOOR MATERIAL:
│   ├── Linoleum (wet reflection pool)
│   ├── Industrial carpet (stain actively spreading)
│   ├── Concrete (glowing mold in cracks)
│   └── Vinyl seams (liquid pooling between planks)
│
└─ ATMOSPHERIC VFX:
    ├── Dust motes frozen in meal's glow
    ├── Condensation droplets on lens
    ├── Defiant steam (coiling upward spiral)
    └── Su
作者
社区创作者
发布时间
2026年6月19日
使用场景
漫画 / 故事板

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