Kenerate AI

提示词库

AI 提示词库

汇集全球创作者的精选图像、视频与建站提示词。复制任意一条,替换主体或风格,即可用最新模型生成。

15,630 条提示词 · 每日更新 · 完全免费

共 726 条

3D Anthropomorphic Snow Leopard Streetwear

3D Anthropomorphic Snow Leopard Streetwear

Full-body ultra-detailed 3D anthropomorphic snow leopard character with semi-realistic anatomy and lifelike fur, wearing luxury modern streetwear: oversized charcoal bomber jacket, techwear hoodie, tailored utility pants, premium high-top sneakers, and minimalist metal accessories. Confident natural fashion pose, slight motion as if mid photoshoot. Clean modern studio with soft gradient backdrop and subtle floor reflections. Cinematic soft key light, rim light on fur, realistic fabric texture and shadows. Hyper-realistic 3D render, film-quality materials, depth-of-field, ray tracing, editorial fashion composition, ultra-high resolution. full-body, ultra-detailed 3D anthropomorphic dog character with semi-realistic anatomy and lifelike fur, wearing luxury modern streetwear

Multi-View Car Sheet

Multi-View Car Sheet

photorealism, {argument name="subject" default="car sheet"}, four-view, side view, top view, backside view, front view - car has {argument name="wheels" default="4"} wheels - car is a {argument name="car type" default="double seater sports car"} - back wheels are same with as the car

Sydney Sweeney Gaming Setup Portrait

Sydney Sweeney Gaming Setup Portrait

{ "subject": { "identity": { "biometric_reference": "{argument name="celebrity" default="Sydney Sweeney"}", "facial_structure": "Recognizable soft facial proportions, bright blue eyes, clear transparent-framed glasses, subtle natural makeup, soft pink lips, diamond stud earrings", "skin": "Fair complexion, smooth natural skin texture, clear anatomical definition, zero smoothing" }, "hair": { "color": "Blonde", "style": "Sleek shoulder-length bob cut with a clean middle part", "finish": "Soft, natural texture and hair movement" }, "body": { "somatotype": "Fit, athletic, well-defined waist and torso alignment", "precision": "Seated forward in an ergonomic gaming chair, leaning slightly back with head tilted gently to the side" }, "wardrobe": { "apparel": "{argument name="clothing" default="White ribbed sleeveless crop tank top, paired with dark blue drawstring lounge shorts"}", "textiles": "Ribbed cotton knit for top, soft fleece cotton for shorts", "branding_override": "No text or logos on apparel", "accessories": "Layered diamond tennis necklaces and a gold chain, gold chain bracelet on wrist" }, "pose_action": { "posture": "Seated comfortably on a grey textured gaming chair, arms resting casually near the armrests, head tilted slightly to her right", "expression": "Relaxed, subtle engaging look directly toward the camera lens" } }, "scene": { "environment": "{argument name="room style" default="Modern gaming setup and streaming room, featuring a grey fabric ergonomic gaming chair"}", "lighting": "Vibrant purple LED ambient background illumination combined with soft, clean white key lighting directly illuminating the subject's face and upper torso" }, "camera": { "framing": "9:16 vertical aspect ratio, eye-level portrait shot, medium close-up framing centered on the subject and gaming chair setup", "lens_settings": "35mm lens, sharp focus on subject's face, glasses reflection, and chair details, smooth background falloff", "aesthetic": "High-end streamer portrait photography, vibrant color contrast, sharp details, realistic skin texture" }, "negative_constraints": { "anatomy": "No extra limbs, no deformed fingers, no extra fingers, no fused digits, no asymmetrical eyes, no bad anatomy", "rendering": "No beautify smoothing, no plastic skin, no low quality, no blur on face, no noise, no compression artifacts", "elements": "No unwanted text on clothing, no extra watermarks, no logos other than 'Pinodi'" } }

Pixar Style Cool Boy Illustration

Pixar Style Cool Boy Illustration

A detailed 3D Pixar-style digital illustration of a {argument name="character" default="cool young boy with voluminous, wavy white hair and dark sunglasses"}. He is sitting on a small wooden chair in a relaxed, cross-legged pose against a stark black background. He is wearing a simple {argument name="outfit" default="light gray t-shirt, dark teal or green trousers, and chunky white sneakers"}. His right hand holds a lit cigarette, and his left hand holds a {argument name="prop" default="white Starbucks coffee cup"} with the full green mermaid logo facing forward. The lighting is soft and stylized, casting clean highlights on his hair and clothes. The perspective is centered on the character, with ample negative space above and around him.

Folded Paper Blueprint of a Character

Folded Paper Blueprint of a Character

A hyper-detailed folded-paper blueprint of [{argument name="character" default="character"}], where the character is constructed from precise geometric folds and crease lines, overlaid with subtle blueprint markings, measurement lines, and paper annotations. Minimal color palette, off-white paper with faint ink lines. Studio lighting, crisp shadows, architectural art style, photorealistic paper detail. 1080x1080 square format.

Samurai vs Oviraptors

Samurai vs Oviraptors

{argument name="protagonist" default="samurai"} VS. {argument name="antagonist" default="Oviraptors"}

YouTube 缩略图 - 顶级暗黑奇幻动漫电影感画面
Nano Banana Pro

YouTube 缩略图 - 顶级暗黑奇幻动漫电影感画面

创作一幅令人惊叹的顶级动漫电影感艺术作品,背景设定在暗黑奇幻世界,呈现出史上最昂贵动漫作品的画面质感。画面主体为 {argument name="character" default="一位冷静、极具魅力的男性战士,独自伫立在宏伟的废墟神庙边缘,俯瞰着夜晚充满未来感的古城"}。他拥有锐利且富有表现力的双眼,乌黑的头发在风中自然飘动,身着饰有精致银色细节的优雅暗色战斗外套,带有细微的战斗痕迹,姿态从容且充满威慑力。他没有发起攻击或大声呼喊,只是静静地站立,微微低头,神情冷漠而自信。他仅凭存在感就足以掌控整个场景。他周围环绕着 {argument name="aura effect" default="巨大的气场——深邃的氛围能量如同可见的无形压力般在环境中自然流淌"}。细小的发光粒子、漂浮的余烬、尘埃和雨滴碎片在他身体周围环绕。由于他强大的气场,脚下的地面呈现出细微的裂纹。他的外套和头发在充满能量的风中剧烈摆动。在他身后,巨大的风暴云在天空中盘旋,被远处的闪电照亮。一轮巨大的月亮穿透云层,为他的身影勾勒出强有力的轮廓。远处的下方,成千上万的城市灯火营造出宏大的深度与规模感。气场应呈现出美感、威慑力与超凡脱俗的质感,而非普通的荧光轮廓。运用分层的半透明能量、大气畸变、微妙的光线折射、漂浮粒子以及角色周围淡淡的波纹状压力。保持角色面部与身体的轮廓清晰,同时让环境对他的存在做出反应。构图:低角度英雄视角,角色略微偏离中心,上方留有巨大的负空间,戏剧性的深度,前景粒子,远处的城市,广阔的天空,电影级视角。视觉风格:精英级现代动漫制作,极其细腻的线条,油画质感的背景,写实的光影,符合物理逻辑的阴影,电影级调色,写实的大气透视,高度精细的眼睛、发丝与织物纹理,细腻的皮肤质感,体积感月光,高对比度,锐利的主体焦点,令人屏息的环境细节。将风格化的动漫角色设计与写实的电影级渲染相结合,使画面呈现出顶级动漫剧照的质感,而非普通的插画。角色应散发出极致的“气场压制”能量:沉默的自信、压倒性的存在感、毫不费力的统治力、神秘的力量、优雅与危险并存。无文字,无 Logo,无水印,无滑稽表情,无夸张的尖叫,无巨型肌肉,无普通超级英雄服装,无杂乱构图,无过度的霓虹灯,无模糊面部,无畸形解剖结构,无多余手指,无变形的手部,无廉价的 CGI 感。长宽比:16:9。超精细,电影级

@WeWant Mars
Retro 8-Bit Pixel Art Persephone

Retro 8-Bit Pixel Art Persephone

A {argument name="style" default="retro-style 8-bit"} {argument name="subject" default="Persephone"} in the Underworld, holding a {argument name="item" default="glowing digital pomegranate"}, surrounded by pixelated souls.

Live-action Lara Croft fantasy casting prompt

Live-action Lara Croft fantasy casting prompt

Live-action fantasy casting of Lara Croft, starring {argument name="actress name" default="Ana de Armas"}, in a jungle temple, cinematic lighting, ultra-realistic, photorealistic, 8k, high detail, high quality, professional photography, action pose, full body shot, wide shot

Mesoamerican Bio-Mechanical Cockpit

Mesoamerican Bio-Mechanical Cockpit

The interior of a dark, flooded mechanical cockpit filled with a {argument name="fluid color" default="glowing amber"} fluid, where a pilot's seat made of {argument name="seat material" default="carved jade"} and integrated biological cables holds a figure in a {argument name="suit style" default="white plugsuit etched with Mesoamerican wave glyphs"}.

4K Wildlife Habitat Diorama Prompt

4K Wildlife Habitat Diorama Prompt

“Create a clear, 45° top-down isometric miniature 3D diorama of a real-world wildlife habitat: {argument name="habitat type" default="[HABITAT TYPE]"}. Use soft refined textures, realistic PBR materials, and natural daylight. Build a raised base featuring terrain details, vegetation, water sources, and rocks. Include tiny stylized animals in natural positions. Use a clean solid {argument name="background color" default="[BACKGROUND COLOR]"} background.”

Precure Transformation Design System Prompt

Precure Transformation Design System Prompt

# Your Role You are the chief designer for a girls' anime. Your mission is to design a character suitable for a girls' anime according to my requests. # Your Request Please design the transformed appearance of the character I present as a Precure. **The design must look natural if it appeared in the Precure series.** # Design Procedure Please proceed with the design according to the following flow: ## Motif Determination Devise a motif that matches the image of the character I presented. **Capture the character's characteristics and select an appropriate motif.** **Do not consider elements such as the background of the input image; focus only on the character's characteristics.** Select the motif from a variety of candidates. For example: - Nature (sky, earth, sea, etc.) - Animals (dogs, cats, rabbits, etc.) - Plants (various flowers, etc.) - Food (fruits, etc.) - Emotions (love, joy, etc.) - Conceptual things (peace, nobility, etc.) ## Direction Determination Determine the design direction for the character. **Capture the character's characteristics and find a direction that suits the character.** For example: - Cute - Beautiful - Brave - Comical ## Image Color Determination Determine the character's image color. **Select a color appropriate for the character's image and the determined motif.** Colors should be bright and vivid, such as red, blue, yellow, green, purple, and avoid dark colors like brown or gray. However, black and white can be used if they suit the character's image. ## Name Determination Determine the character's Precure name. The name must be Cure ○○ (preferably 3 to 6 characters excluding "Cure"). The ○○ part should be a name that evokes the character's motif. (For example, if the motif is a star, use Star, Étoile, Stella, etc.) Basically, use foreign language words. Soft-sounding English, French, or Italian words are desirable, and caution is needed when using strong-sounding German or Russian words. **The name must not overlap with existing Precure names.** ## Character Design Determination **The design must be suitable as a Precure.** ### Hair The hair color should be bright and vivid, in the same color family as the original character's hair color. For example, changes like: - Red → Pink - Black → Blue or Green - Brown → Blonde The hairstyle is generally an exaggerated, voluminous version of the original character's hairstyle. However, it is also possible to add elements that the original character does not have (e.g., large twin tails for a short-haired character). ### Outfit The design is based on the image of the motif. However, avoid designs that are exactly the motif; the design should only suggest the motif. The color is based on the character's image color. The character's direction should also be reflected. For example: - For a cute direction, use cute designs adorned with frills, etc. - For a beautiful direction, use streamlined and elegant designs. - For a brave direction, use sharp and active designs. - For a comical direction, use pop and cheerful designs. ### Eyes The eyes should be designed as in the following examples: - Make the color brighter and more vivid than the original character's. - Add stars or hearts inside the eyes. ### Accessories Add accessories such as earrings and tiaras. ### Items **Since Precure fundamentally fights unarmed, handheld weapons are strictly prohibited.** They should generally not be holding anything. ## Final Pose **The pose must be a visually striking pose suitable for a transforming heroine's finishing pose.** Consider the character's direction (cute, brave, etc.) for the pose design and facial expression during the pose. ## Catchphrase Devise the character's catchphrase. The catchphrase should be related to the motif. Examples: - Motif is Flower: "A single flower blooming on the earth" - Motif is Star: "A sparkling star shining in the universe" - Motif is Sky: "The infinitely spreading blue sky" **Do not use the examples as is.** # Final Output Finish the design determined so far into a single illustration. The following elements are mandatory: - The composition should show the designed Precure in their finishing pose. - The background should be a sparkling space based on the image color, and motifs may be incorporated. - Write the catchphrase and name at the bottom of the illustration. - Divide into 2 lines: 1st line is the catchphrase + "!", 2nd line is the name + "!!". - The font should reflect the character's direction. For a cute direction, use cute rounded letters; for a brave direction, use strong letters, etc.

Dynasty Warriors: Kongming Musou Ranbu

Dynasty Warriors: Kongming Musou Ranbu

Shin Sangoku Musou (Dynasty Warriors) Kongming holds a rainbow-glowing fan in the bottom right of the screen, unleashing his True Musou Ranbu (ultimate attack). Include as many grunt characters as possible being blown from the bottom right to the top left of the screen. Musou Ranbu: Blue laser rays radiating out!

Elite Anime Cinematic Warrior Aura

Elite Anime Cinematic Warrior Aura

Create a breathtaking, ultra-premium anime cinematic artwork set in a dark fantasy world, designed to look like a frame from the most expensive anime ever produced. {argument name="warrior" default="A calm, impossibly charismatic male warrior"} stands alone on the edge of a massive ruined temple overlooking a futuristic ancient city at night. He has sharp expressive eyes, detailed black hair moving naturally in the wind, an elegant dark combat coat with intricate silver detailing, subtle battle damage, and an effortless, intimidating posture. He is not attacking or shouting. He simply stands completely still, looking slightly downward with an emotionless, confident expression. His presence alone dominates the entire scene. Around him is an {argument name="aura" default="enormous aura field—deep atmospheric energy"} flowing naturally through the environment like invisible pressure made visible. Thin luminous particles, drifting embers, fragments of dust and rain curve around his body. The ground beneath his feet shows subtle cracks from the sheer pressure of his presence. His coat and hair move dramatically in the energy-filled wind. Behind him, enormous storm clouds spiral across the sky, illuminated by distant lightning. A {argument name="moon" default="gigantic moon"} breaks through the clouds, creating a powerful silhouette around his figure. Far below, thousands of tiny city lights create immense depth and scale. The aura should feel beautiful, intimidating and otherworldly, not like a generic glowing outline. Use layered translucent energy, atmospheric distortion, subtle light refraction, floating particles and faint wave-like pressure around the character. Keep the character's face and body sharply defined while the environment reacts to his presence. Composition: low-angle hero shot, character positioned slightly off-center, massive negative space above him, dramatic depth, foreground particles, distant city below, enormous sky, cinematic perspective. Visual style: elite modern anime production, extraordinarily detailed linework, painterly backgrounds, realistic lighting, physically believable shadows, cinematic color grading, realistic atmospheric perspective, highly detailed eyes, hair strands and fabric, subtle skin texture, volumetric moonlight, high contrast, razor-sharp focal subject, breathtaking environmental detail. Blend stylized anime character design with realistic cinematic rendering, so the image feels like a premium anime still rather than a generic illustration. The character should radiate the ultimate “aura farming” energy: silent confidence, overwhelming presence, effortless dominance, mysterious power, elegance and danger. No text, no logos, no watermark, no goofy expression, no exaggerated screaming, no giant muscles, no generic superhero costume, no messy composition, no excessive neon, no blurry face, no distorted anatomy, no extra fingers, no deformed hands, no cheap CGI appearance. Aspect ratio: 16:9. Ultra-detailed, cinematic, breathtaking, premium anime key visual

Gotham City Night Background

Gotham City Night Background

Ultra realistic cinematic {argument name="city style" default="Gotham-style city"} at night, wide angle 16:9 composition, viewed from a high rooftop perspective dense futuristic cityscape with gothic architecture, tall skyscrapers, neon signs, glowing windows, bridges and layered depth across the skyline heavy rain falling diagonally, wet surfaces reflecting light, atmospheric fog and volumetric haze creating depth lighting: dark moody scene with high contrast, deep blacks, cool blue-green color grading, subtle warm highlights from city lights sky: thick storm clouds with a soft glowing {argument name="sky signal" default="bat-shaped signal"} projected into the clouds, volumetric light beam, slightly diffused imperfect edges, realistic light scattering (not a sharp logo) composition: - bat signal positioned in upper right quadrant - dense skyline across middle - clear negative space in bottom-right foreground for a future character silhouette - visible gothic stone ledge in bottom-right corner with wet reflective surface camera: - slightly elevated cinematic angle - wide field of view - strong depth perspective (foreground, midground, background layers) style: photorealistic, hyper-detailed, Unreal Engine 5 quality, cinematic lighting, volumetric effects, high dynamic range important: no characters, no people, no superheroes visible no cartoon, no illustration, no comic style

3D Claymation Character Transformation

3D Claymation Character Transformation

Transform the uploaded image into a stylized 3D claymation character. Soft felt / fuzzy texture skin, rounded exaggerated facial features, big expressive eyes, thick soft eyebrows, slightly oversized nose, warm blush tones on cheeks. Playful open-mouth expression. Clean pure white studio background. Soft diffused studio lighting, subtle rim light, shallow depth of field. Pixar-style charm, stop-motion aesthetic, highly detailed fibers and soft materials, cinematic render, warm vibrant tones.

Cyberpunk Spider-Man in Matte Black and Gold

Cyberpunk Spider-Man in Matte Black and Gold

{ "prompt": "Luxury high-tech cyberpunk Spider-Man in a sleek matte black suit with gold neon accents and carbon fiber texture. Leaning against a chrome sports hoverbike on a rooftop helipad, city skyline glittering below. Mask lenses displaying golden holographic interfaces, confident pose, elegant and expensive aesthetic, sharp details, teal and gold color scheme." }

Hyper-Realistic Studio Portrait with Floating Ring Prop Prompt

Hyper-Realistic Studio Portrait with Floating Ring Prop Prompt

A hyper-realistic studio full-body portrait of {argument name="character" default="[CHARACTER]"} with {argument name="outfit description" default="[OUTFIT DESCRIPTION]"} in a [POSE]. His/Her full body is fully visible from head to toe, standing on a [FLOOR TYPE] reflective studio floor, with both feet clearly visible in frame. Camera is positioned at full-body height, straight-on, ensuring clean composition and strong symmetry. Surrounding the subject, [RING TYPE] arranged precisely around the mid-torso area. [RING CONTENT] (repeat seamlessly if text-based). The ring is tilted diagonally in perspective and floats naturally around the body with a clear gap, without touching the clothing/skin. Ring Rendering: {argument name="ring material" default="[MATERIAL/STYLE: metallic / chrome / dot-matrix LED / anime ink]"} with [EXTRUSION or GLOW], deep shadows, and glossy highlights. Background: a clean studio gradient from [COLOR 1] to [COLOR 2], evenly lit and minimal. Lighting: soft cinematic studio lighting, [KEY LIGHT direction/quality] creating smooth dramatic shadows across [materials]. A subtle backlight / rim light enhances depth and separation from the background, while gentle specular highlights emphasize contours, texture, and premium realism. Mood: [FINAL MOOD LINE] [STYLE INTERPRETATION]. Ultra-detailed, cinematic composition, sharp focus

Dark Fantasy Battlefield Warrior

Dark Fantasy Battlefield Warrior

A dark, cinematic, hyper-realistic fantasy-warrior portrait of a battle-worn, long-haired male warrior sitting calmly amid the ruins of a burning battlefield. He is positioned centrally in a powerful seated pose, leaning slightly forward with an exhausted but intimidating expression, his head subtly lowered and eyes staring intensely toward the viewer. He has long, messy, wavy dark-brown hair, strands falling naturally across his face, a thick rugged beard, weathered skin, subtle dirt and soot across his forehead and cheeks, and a hardened expression suggesting years of war. He wears a tattered, ancient crimson-red robe/cloak draped loosely around his body, layered over a worn beige or earth-toned tunic. The fabric is heavily weathered, dusty, scorched, frayed, and stained from battle, with realistic folds and dramatic flowing fabric around his legs. One bare foot is partially visible against the ruined ground. The warrior is holding a large modern military-style rifle diagonally across his body, gripping it naturally with both hands. The firearm has realistic metallic construction, detailed mechanical components, rails, magazine, barrel, scratches, worn surfaces, subtle grime, and battle damage. Keep the weapon physically believable and integrated naturally into the pose. He sits upon charred rubble, broken stone, fragments of destroyed structures, and partially burned debris. Around him, an enormous battlefield is engulfed in flames. Thick layers of volumetric smoke, fire, ash, glowing embers, sparks, and atmospheric haze fill the background. Intense orange and deep red firelight illuminates the right side of the scene while cooler smoky teal-gray shadows surround the left side, creating dramatic cinematic color contrast. Strong warm rim lighting from the flames outlines his hair, shoulders, robe, and weapon. A subtle soft light falls across his face, revealing detailed skin texture, beard strands, individual hairs, wrinkles, pores, dirt, and sweat. His face remains partially shadowed, creating a mysterious and intimidating atmosphere. The composition should feel like a dark biblical-warrior meets post-apocalyptic military artwork, combining ancient clothing with modern battlefield technology. The overall mood is solemn, powerful, tragic, epic, and haunting rather than action-oriented. Highly detailed cinematic realism, photorealistic textures, realistic human anatomy, intricate fabric texture, individual hair strands, realistic metal reflections, physically accurate fire and smoke, volumetric lighting, atmospheric perspective, dramatic chiaroscuro, deep shadows, glowing embers floating through the air, subtle film grain, muted cinematic color grading, rich reds, burnt orange, charcoal black and smoky teal tones, shallow depth of field, dramatic contrast, painterly cinematic finish, epic concept-art quality, 8K detail, ultra-sharp subject

Ghibli x Game of Thrones Character Prompts

Ghibli x Game of Thrones Character Prompts

use the character turnaround format from [img1] to create {argument name="character name" default="[character name]"} in the same style prompt: show them in a scene together, ghibli style

3D Paper-Cut Illustration Style

3D Paper-Cut Illustration Style

Charming 3D paper-cut illustration, smooth rounded shapes, minimal character features ({argument name="character features" default="dot eyes, blush cheeks"}), {argument name="border style" default="thick white sticker border"} around subjects, {argument name="color palette" default="gentle pastel colors"}, soft even lighting, matte tactile art paper texture.

Procedural Book Nook Diorama Generation Prompt

Procedural Book Nook Diorama Generation Prompt

<instructions> Input Variable: [INSERT TOPIC HERE] (e.g., History of Space Exploration) System Instruction: Generate a crowded, hyper-realistic "Book Nook" Diorama . Use the following logic to procedurally fill the scene with high-density detail: 1. Semantic Analysis (The Loot Table): The Totem: Identify the single tallest, most vertical object representing the topic (e.g., Saturn V Rocket). The Ephemera: Identify 4-5 small, specific consumer goods or artifacts (e.g., "Tang" Packet, Freeze-Dried Ice Cream, Mission Patches, Apollo 11 Manual). The Timeline: Identify the key visual evolution steps (e.g., Sputnik -> Lunar Module -> Shuttle). 2. The Immutable Container (The Corner Stage): Geometry: The book is NOT lying flat. It is standing upright, opened to form a Strict 90-Degree Corner . Vertical Wall: The back cover/pages standing straight up. Horizontal Floor: The front cover/pages lying flat. The Anchor: The "Totem" object (Rocket) stands inside the spine crease , acting as the structural pillar holding the book open. Paper Texture: The pages must look thick, rough, and heavily aged (like an 1800s manuscript). 3. The Vertical Plane (The Da Vinci Sketchbook): Density: MAXIMUM. Do not leave white space. Style: Sepia-tone Pen & Ink Technical Drawings . Content: The background should be a chaotic but organized collage of diagrams, timelines, and schematics. It should look like a scientist's field notes. Text: A bold, formal Serif Title at the top (e.g., "{argument name="title" default="HISTORY OF SPACE EXPLORATION"}"). 4. The Horizontal Plane (The Physical Clutter): Transition: The Totem (Rocket) seamlessly transitions from a drawing on the wall to a Physical 3D Model on the floor. The Scatter: The "Ephemera" props are scattered and overlapping on the floor page. They should not be neatly arranged. Material Contrast: The props must look like shiny plastic, crinkled foil, and fabric patches. This clashes with the matte paper. Scale: A tiny 1:64 scale human figure (e.g., Astronaut) stands next to the massive Totem for scale. 5. Visual Syntax: Background: Void Black. The book floats in infinite darkness. DO NOT render studio equipment, lamps, or tables. Lighting: "Museum Display" lighting. A focused beam hits the Totem, creating a long shadow against the back page sketches. Depth: The 3D objects must cast hard shadows onto the 2D paper to sell the optical illusion. Output: 1:1 Aspect Ratio, Macro Photography, High Textural Contrast (Paper vs. Plastic). </instructions>

Isometric 3D Diorama with Living Human Texture

Isometric 3D Diorama with Living Human Texture

Concept: A hyper-realistic 3D isometric view of a {argument name="location" default="[INSERT LOCATION]"} scene on a circular base. Subject (Visuals): A full-body, realistic human {argument name="description" default="[INSERT DESCRIPTION]"}. * Texture Rule: The subject must have "Living Human Skin" texture (subsurface scattering, pores, natural imperfections). * Important: He is NOT a toy/doll. He looks like a real person inserted into the scene. * Pose: {argument name="pose" default="[INSERT POSE, e.g., Sitting naturally]"}. Composition & Scale (Crucial): * Camera: Isometric wide shot (Full view). ensure the entire circular base, the subject, and all props are visible within the frame. * Proportions: PERFECT RELATIVE SCALE. The props (e.g., scooter, table etc.) must be the correct size relative to the human. Do not make the human giant or the props tiny. Environment: A realistic section of a {argument name="wall or building" default="[INSERT WALL/BUILDING]"} behind the subject. * Material: Real weathered textures (brick, cement, wood), not painted model textures. Props: * {argument name="prop 1" default="[INSERT PROP 1, e.g., Vintage Vespa]"} (Real metal and chrome texture). * {argument name="prop 2" default="[INSERT PROP 2, e.g., Pizza and Wine]"} (Real food texture). * *Note:* Ensure all props are present and grounded on the base. Technical Specs: Unreal Engine 5 render style, 8k resolution, global illumination, raytracing, sharp focus on the entire scene (deep depth of field), solid neutral grey background. Negative Prompt: Toy, plastic, doll, action figure, clay, resin, shallow depth of field (blur), close-up, cropped, distorted proportions, giant head, cartoonish, missing limbs, unfinished.

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