Kenerate AI

Prompt Library

AI Prompt Library

Curated image, video and web design prompts from creators around the world. Copy any prompt, swap the subject or style, and generate with the latest models.

15,630 prompts · Updated daily · 100% free

714 prompts

Nano Banana Pro Model Prompt for Visuals

Nano Banana Pro Model Prompt for Visuals

A beautiful, highly detailed, photorealistic image of a female cyberpunk character, neon lights, city background, cinematic lighting, 8k, hyper-detailed, intricate, sharp focus, art by {argument name="artist" default="Greg Rutkowski"}, {argument name="style" default="cyberpunk"}, {argument name="color scheme" default="blue and purple"}

3D Anthropomorphic Dog in Streetwear

3D Anthropomorphic Dog in Streetwear

Full-body 3D stylized anthropomorphic cartoon dog character wearing modern streetwear, oversized neon green hoodie, cargo pants, chunky sneakers, reflective sunglasses, silver chain necklace. Confident relaxed pose with hands in pockets. Minimal studio background in solid lime green. Soft studio lighting, smooth shadows, high detail fabric texture, Pixar-quality 3D render, ultra-clean composition, centered framing, fashion editorial character design, 8K resolution.

Atlas Titan Heavy Cargo Hauler

Atlas Titan Heavy Cargo Hauler

The Atlas Titan Freight Hauler A massive autonomous heavy-duty cargo truck designed to transport entire {argument name="cargo type" default="modular cities"} across hostile planetary environments. The colossal vehicle rides on twelve gigantic independently articulated wheel assemblies, each containing complex suspension mechanisms, armored shock systems, and adaptive terrain-control technology. The cab resembles a mobile command center with panoramic reinforced observation glass, advanced sensor arrays, communication towers, navigation radars, and layered defensive plating. The rear transport platform supports enormous cargo modules secured by robotic loading systems, magnetic containment locks, articulated cranes, and automated maintenance drones. Every section is packed with mechanical detail including hydraulic systems, exposed engineering components, power conduits, cooling infrastructure, access panels, maintenance platforms, warning lights, and industrial machinery. {argument name="style" default="Brutalist industrial design"}, cinematic scale, highly detailed mechanical engineering, photorealistic rendering, masterpiece quality, 8K.

Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana

Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana

Please use Image 1 as the base map to generate a pixel map for RPG Maker production. Embellish the image details and replace the forest tile materials and overall style with a more dark fantasy style (art style reference: "{argument name="reference game" default="Elden Ring"}" / "{argument name="reference game 2" default="Dark Souls"}"). Do not enlarge, shrink, or stretch the generated map; please leave any extra areas blank.

Martian Astronaut and Alien Exchange

Martian Astronaut and Alien Exchange

A girl in a fully closed modern white spacesuit with a tinted visor stands on the surface of Mars. Red-orange rocky desert, dusty pinkish sky. Opposite her stands a tall humanoid {argument name="alien description" default="alien with pale pink semi-transparent skin, an elongated skull, large black almond-shaped eyes, and a graceful slender body"} in a tight-fitting bio-organic suit of silvery-pearl color. Realistic detailed anatomy. The girl is handing him an {argument name="human item" default="iPhone in a pink case"}. The alien is handing her a {argument name="alien item" default="crystal vial glowing from within, containing a shimmering blue substance"}. The moment of exchange. Both are looking at each other with cautious curiosity. In the background: a landing module and a strange organic alien ship, a setting Martian sun, long shadows, dust in the air, cinematic epic lighting, 8k, photorealism.

Holographic Character Generation Prompt

Holographic Character Generation Prompt

Generate {argument name="character type" default="image attached"} character made of {argument name="material type" default="transparent"} frosted hologram material from head to toe levitating on black {argument name="background texture" default="glossy"} background, {argument name="camera angle" default="eye level"} centered camera angle, 9:16 {argument name="orientation" default="vertical"} image.

PS1 Style Low-Poly Mansion Interior

PS1 Style Low-Poly Mansion Interior

the {argument name="setting" default="inside of a mansion"} that graphic looks like a {argument name="style" default="PlayStation1's low-poly video game"}

Character Rebuilt from Sliced Fruits and Vegetables

Character Rebuilt from Sliced Fruits and Vegetables

create a version of this character made entirely of sliced vegetables and fruits vegetables and fruits: should match the uploaded character’s colors as closely as possible, without changing their natural look slices: slightly misaligned, with visible separation between layers structure: a small bite taken out of the top of the head, forming a clean cut surface ambience: kitchen setting, on a cutting board with scattered vegetables and a knife nearby camera: slightly top-down angle effect: tilt-shift Likeness Preservation (CRITICAL): Maintain exact proportions, eye shape, spacing, stylization, silhouette, and material identity from the reference Do not humanize Do not reinterpret anatomy Do not modify facial structure Identity must remain perfectly intact and instantly recognizable Character Compatibility Rules: If the uploaded character is 2D, convert it into a believable realistic 3D render while preserving the original design, proportions, colors, and visual identity Do not modify facial structure Do not add a mouth or nose if the uploaded character does not have them 👟 FOOTWEAR & ACCESSORY MATERIAL OVERRIDE (CRITICAL FIX) All parts of the character, including footwear and clothing, must follow the same fruit and vegetable slice construction. • shoes must be made entirely of stacked fruit and vegetable slices • preserve the exact shoe shape, proportions, and design • recreate panels, sole, and details using layered slices Material examples for shoes: • sole → dense stacked potato or root vegetable slices • upper panels → fruit/vegetable slices arranged to match original color blocking • edges and seams → visible slice layering and separation 📷⚠️ 0px; letter-spacing: normal; orphans: 2; text-indent: 0px; text-transform: none; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px;"> IMPORTANT: No original materials should remain (no fabric, rubber, or leather). Everything must be converted into fruit/vegetable slice construction while keeping the original design recognizable. ar 1:1

Cinematic Urban Car Meet Scene

Cinematic Urban Car Meet Scene

Hyper-realistic vertical photograph 4:5 ratio. {argument name="location" default="Underground car meet on the third floor of a concrete multi-storey car park in Los Santos at night"}. Bare pillars covered in graffiti, exposed conduit pipes along low ceilings, tyre marks scarring the oil-stained floor. JDM and American muscle cars with wide-body kits, aggressive splitters, big wings, and vibrant pink, blue and purple underglow lighting reflecting on the concrete. A beautiful young woman with long dark wavy hair is the main subject, standing in full pose beside a slammed deep blue Annis Elegy on air suspension. She is wearing a {argument name="outfit" default="cropped olive-green bomber jacket, wide-leg beige cargo pants"}, and has a cigarette tucked behind her ear. One hand in her pocket, confident and relaxed pose, looking straight at the camera with a cool, unbothered expression. Behind her, a loose group of guys in streetwear leaning against cars and talking. A {argument name="background car" default="bright yellow Nissan GT-R"} and other modified cars visible in the background. Chain-link fence, half-torn "NO PARKING" sign, security cameras on pillars. Lighting: Dramatic nighttime scene with mixed neon underglow, overhead fluorescent lights, and city lights glowing through the open side of the car park. Cinematic atmosphere. Photography style: Photorealistic, Rockstar Games visual quality, ultra-detailed, sharp focus on the woman and foreground cars, rich colors, cinematic lighting, 8K sharpness, natural skin texture. No plastic look, no AI artifacts.

Ancient Jungle Temple Diorama Collectible Prompt

Ancient Jungle Temple Diorama Collectible Prompt

SCENE: A larger ancient jungle temple complex featuring a stepped main temple, several surrounding shrine structures, broken ceremonial courtyards, moss-covered staircases, carved statues, fragmented stone walls, and a shallow reflecting pool, all surrounded by dense tropical foliage and vines. Arrange the ruins so the space feels like a compact, layered miniature district with multiple clustered architectural elements, varied heights, and interconnected pathways, filling the platform naturally without empty gaps and reading clearly as a contained archaeological jungle ruin diorama. STYLE: Render as a premium stylized 3D collectible miniature diorama on a fully visible, centered self-contained display base, shown from a slightly elevated 3/4 tabletop angle against a clean neutral studio gradient background. Maintain collectible figurine scale and clean display presentation. All elements should appear sculpted from smooth matte ceramic, painted resin, or stylized polymer with rounded edges, simplified geometry, and slightly exaggerated toy-like proportions. Keep surfaces clean and intentionally stylized. Avoid fingerprints, rough handmade textures, workshop scenes, macro photography depth-of-field, or photoreal clay imperfections. Use soft professional studio product lighting: gentle global illumination, warm key light, soft ambient bounce, controlled shadows, and optional warm interior window glow. Render any water or translucent materials as poured clear resin with smooth transparency, subtle reflections, soft internal depth, and slightly thick stylized edges. Include small environmental details but keep everything cohesive, simplified, and sculptural. Prioritize clean stylized modeling over photorealistic texture detail. Overall intent: premium collectible miniature, stylized 3D marketplace presentation, cozy whimsical mood, smooth sculpt clarity, controlled studio rendering, avoid real-world photography aesthetics.

Cyberpunk POV Motorcycle Ride with Vampire Mafia Girl

Cyberpunk POV Motorcycle Ride with Vampire Mafia Girl

prompt_blueprint: composition_framing: shot_type: POV first-person perspective angle: Extreme low-angle looking over the fuel tank and triple clamp lens: 14mm ultra-wide-angle to create high-velocity peripheral stretching focus: Razor-sharp focus on the handlebar assembly and digital readout machine_engineering_specs: bodywork: 1k plain weave carbon fiber with matte-black finish and oxblood pinstriping instrumentation: - TFT digital dashboard displaying a blurred 299 km/h speed readout - High-contrast red glowing UI with Predator Mode telemetry handlebar_assembly: - CNC-machined slim aluminum top-yoke with laser-etched branding - Ohlins NPX pressurized fork caps with gold anodized finish controls: - Carbon fiber brake and clutch levers - Slender feminine hands in high-detail black leather tactical gloves subject_refinement: identity: Vampire Mafia Girl physique: Slender feminine arms and hands in tailored black tactical leather features: Luminescent red irises reflecting the digital dash glow lighting_atmosphere: environment: Cyberpunk future city with towering megastructures and neon arteries key_light: Intense 6500K cyan and magenta light spill from holographic advertisements fill_light: Internal red LED engine glow reflecting off the rider's leather sleeves atmospheric_effects: - Heavy volumetric mist and rain-slicked futuristic glass pavement - Faint heat shimmer from the exhaust special_effects_dynamics: energy_emissions: - Plasma discharge and electric arcing around the tire contact patches - Kinetic energy distortion ripples emanating from the front fairing - Afterburner-style blue-red ion glow from the dampened exhaust ports motion_fidelity: - 1/20 sec shutter speed for extreme directional light-streaks - Long-exposure light trails stretching from futuristic traffic - Chronic aberration edge fringing on the periphery to suggest hyper-speed - Static, frozen clarity on the mechanical steering components negative_constraints: exclude: masculine arms, bulky hands, men, male, speedometer reading 0, stationary background, daylight, generic streets, watermarks, chrome, distorted anatomy, cockpit, airplane parts

3D Diorama of Comic Book Covers and Toys

3D Diorama of Comic Book Covers and Toys

2x2 grid, do this for 4 titles in a famous comic universe: <spatial_map> [ VERTICAL SCENIC BACKDROP (BOOK COVER) ] | (Floating Label: [{argument name="issue title" default="ISSUE_TITLE"} | {argument name="year" default="YEAR"}]) | | | [3D TOY: {argument name="hero" default="HERO"}] vs [3D TOY: {argument name="villain" default="VILLAIN"}] | | \__ [3D PLASTIC FX] __/ | | | ---+--------------------------------------------+--- / [OPEN BOOK PAGES WITH COMIC PANELS] / / / / [ FLOATING 3D TEXT: [SFX_WORD]! ] / /____________________________________________/ </spatial_map> Instruction: Render a photorealistic 3D diorama matching this exact structural geometry.

Cyberpunk Futuristic Visor Portrait

Cyberpunk Futuristic Visor Portrait

Hyper-realistic 3D rendered digital art portrait in a 9:16 vertical format. Subject is a {argument name="subject" default="platinum blonde/white hair pulled back"}, wearing a {argument name="accessory" default="sleek matte black wraparound futuristic visor with a glowing amber-orange LED neon strip"} running along its inner bottom edge. The visor sits flush against the face with no gap. **Camera Angle & Composition** Camera angle is an extreme low-angle (worm's-eye view), with the viewer looking upward at the subject. The subject's face is tilted upward and slightly to the right in a 3/4 profile, gazing toward something above the frame. Lips are slightly parted, jaw relaxed, and the expression conveys deep immersion, awe, and transcendence. The neck is fully elongated and exposed. The subject wears a black turtleneck that disappears seamlessly into the background. **Lighting** Extreme low-key, high-contrast cinematic lighting with an absolute pure black background and zero ambient spill. The {argument name="primary light" default="primary light source is the glowing visor itself"}, casting intense amber-orange underlighting across the chin, lips, cheeks, nose bridge, and neck from below. A secondary cool cyan-teal ambient light wraps around the top of the head, forehead, and upper cheek from above-left. The lighting creates a dramatic two-tone color temperature clash between warm burnt orange/gold and cool electric cyan/teal. Subsurface scattering is visible on the nose tip and cheek edges where the orange light passes through the skin. Realistic light bloom and a soft orange corona radiate from the LED strip. **Color Palette** Absolute black, electric cyan, burnt amber-orange, and warm gold. No whites. No pastel colors. No environmental detail. **Style** Dark sci-fi cyberpunk concept art inspired by the Blade Runner 2049 cinematic aesthetic. High-end 3D render featuring displacement-mapped skin texture, subsurface scattering, hard shadow terminator lines, realistic light bloom, and an ascending aspirational composition. Film poster and AAA game cinematic quality with a brooding atmospheric mood and futuristic technology immersion theme. Ultra-high detail, dramatic, and minimal.

3D Fluffy Monster Bursting Through Wall

3D Fluffy Monster Bursting Through Wall

A close-up, vertical shot features a {argument name="monster description" default="fluffy, blue monster"} with {argument name="eyes" default="wide, green eyes"} and a large, open mouth revealing two small teeth. The monster is bursting through a {argument name="wall description" default="cracked, lime-green wall"}, with pieces of the wall scattered around its head and body. Playful, energetic, colorful, 3D cartoon style, high detail, cinematic lighting

3D Gaming Character Composition

3D Gaming Character Composition

use the exact composition of @walk for a highly detailed 3D gaming character of a {argument name="subject" default="buddhist monk with a buddha statue strapped to his back"} walking through a {argument name="landscape" default="indian landscape with palmtrees in the back"}. background landscape is even and does not rise towards the edges

Military Flight Jumpsuit Portrait

Military Flight Jumpsuit Portrait

A professional young woman with {argument name="eye color" default="striking emerald green eyes"}, {argument name="hair" default="long wavy dark brown hair"}, neat military-style makeup. She is wearing a {argument name="outfit" default="well-fitted olive-green and brown military flight jumpsuit"} with the zipper pulled up to chest level, tactical belt around the waist. She has a professional military radio with shoulder antenna and headset around her neck, aviator sunglasses resting on top of her head. Confident and strong pose, three-quarter view, one hand on her hip, the other hand holding the radio. Dark aircraft hangar interior with neon green and red accent lighting, a stealth fighter jet visible in the background, dramatic cinematic lighting, wet reflective floor, highly detailed, realistic skin texture, detailed fabric and leather, masterpiece, 8k, digital illustration, highly detailed --ar 9:16

Photorealistic Character Design Sheet

Photorealistic Character Design Sheet

photorealism, Character sheet, three-view, full figure only, {argument name="footwear" default="white boots with metal shin guard"}, {argument name="clothing" default="long open coat"}, white background

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