Kenerate AI

Prompt Library

AI Prompt Library

Curated image, video and web design prompts from creators around the world. Copy any prompt, swap the subject or style, and generate with the latest models.

15,630 prompts · Updated daily · 100% free

65 prompts

Korean cinematic zombie horror scene prompt
Seedance 2.0

Korean cinematic zombie horror scene prompt

Create a short 16:9 photorealistic Korean cinematic zombie-horror scene in an abandoned farmhouse kitchen. A crying female survivor from Korea with messy dark hair, dried blood on her forehead, and a dirty olive-green hooded anorak aims a black pistol at her infected lover. She is trembling, tears running down her face, but cannot pull the trigger. The infected man has tangled dark hair, pale dirty skin, milky-white eyes, dark veins, torn clothing, and an increasingly feral expression. He snarls loudly and screams directly at her. She slowly lowers the pistol, drops it beside her, and opens her arms toward him. He suddenly screams again, lunges forward and violently grabs her face. Hard smash-cut to warm golden-hour memories of the same couple happily together in a vast wheat field — laughing, holding each other, walking hand-in-hand through the golden grass, and sitting together beneath the sunset. Make the contrast between the cold present and beautiful memories emotionally powerful. Photorealistic live-action cinema, natural skin and tears, realistic infected eyes and facial expressions, handheld camera, practical-effects horror, 35mm film grain, believable movement and lighting. No gunshot, no gore, no dialogue, no slow motion, no extra plot, no CGI look, no animation, no distorted anatomy, no duplicate characters, no subtitles, no text, no watermark.

@ORHAN
Luxury Watchmaking Commercial Video Prompt
Seedance 2.0

Luxury Watchmaking Commercial Video Prompt

Create a cinematic, ultra-realistic luxury watchmaking commercial. Show a skilled watchmaker in a dark premium workshop carefully assembling an intricate mechanical gold watch. Start with close-ups of tiny gears, screws and moving mechanisms, then show his hands precisely placing the delicate components with professional tools. Slowly reveal the complete watch being polished and placed on his wrist. End with an extreme macro shot of the finished watch and its moving mechanical gears. Dark elegant lighting, realistic metal reflections, shallow depth of field, smooth camera movement, detailed craftsmanship, premium luxury advertisement aesthetic, photorealistic 3D animation. No text, logos or watermark.

@Aynah
Anime Cleaning Transformation Video Prompt
Seedance 2.0

Anime Cleaning Transformation Video Prompt

15-second vertical 9:16 Japanese 2D anime short, satisfying cleaning transformation. Hand-drawn cel animation look, clean black ink outlines, vivid colors, soft cel shading, manga-style editing with speed lines, halftone screentone dots, sparkle effects and white impact flashes. Studio-quality anime production, smooth motion, 24fps. Subject: a worn, dirty shoe insole (brown-gold stains, footprint imprint) lying on a brushed stainless steel counter, shot from directly above. An anime-style hand (no face, no body, only hand and forearm visible) holds a small black spray bottle with a green cap. Cool silver background with soft window light and tiny water droplets. Shot 1: Locked top-down shot, 3 seconds. The dirty insole lies on the steel counter, a hand presses it flat. Dust motes float, subtle halftone vignette at the corners, thin speed lines drift in from the edges. Shot 2: Close top-down shot, 3 seconds. The spray bottle sprays a fine mist onto the insole, thick white foam bursts outward and spreads across the surface, bubbles catching sparkles. A one-frame white impact flash with radial ink lines on the first burst of foam. Shot 3: Tight overhead shot, 3 seconds. The hand rubs the foam in circular motions, the brown-gold dirt dissolves into the white foam and streams toward the edge in curling ink-like swirls. Dynamic motion lines follow the hand. Shot 4: Overhead shot, 3 seconds. A rinse of clear water washes the foam away, the insole is flipped over in one quick whip motion, revealing a bright clean white surface. Glittering sparkles and shine streaks pop across it. Shot 5: Slow push-in from above, 3 seconds. The spotless white insole gleams on the steel counter, the hand sets the bottle down at the corner. Final sparkle burst, soft glowing light, manga-style screentone vignette, held for the last beat like a manga cover panel. Audio: crisp spray hiss, fizzing foam crackle, rhythmic scrubbing, flowing water, a bright sparkle chime on each shine effect, soft upbeat Japanese lo-fi beat underneath. No speech, no singing. Avoid: faces, realistic live-action look, 3D render, text, subtitles, logos, brand names, extra fingers, deformed hands, flicker. 15-second vertical 9:16 Japanese 2D anime, satisfying cleaning transformation, top-down shot. An anime-style hand (no face) sprays foam onto a dirty brown shoe insole on a stainless steel counter, scrubs the foam in circles, rinses it, and the insole turns bright clean white with sparkle effects. Manga-style speed lines, halftone dots, and a white impact flash on the first foam burst. Audio: spray hiss, foam crackle, scrubbing, water, light sparkle chimes, soft lo-fi beat. No faces, no text, no logos.

@Nadya
Seedance 2.5 High-Speed Boat Flip Video Prompt
Seedance 2.0

Seedance 2.5 High-Speed Boat Flip Video Prompt

Video Prompt 1 (0-10 seconds): High-Speed Pull + Giant Waves + Flip + High Launch DURATION: Part 1 of 2 (10 seconds) | ASPECT RATIO: 9:16 | STYLE: Photorealistic cinematic aerial action, 4K, 60fps, strong motion blur, full high-speed pace, no slow motion SUBJECT: A bright yellow and red inflatable tube raft, tethered by a tow rope to a fast white speedboat. Four adults in orange life jackets ride the raft, gripping the handles tightly, laughing and screaming with excitement. Crystal-clear turquoise tropical ocean. CAMERA: A cinematic drone shot at high altitude, looking almost straight down, then dropping lower and tracking the raft from behind at an angle. Fast, smooth movement with fast whip-tilts to follow the riders. One continuous shot, no cuts. LIGHTING: Bright midday tropical sunlight, sparkling reflections on the waves, vivid saturated colors, sun glare on the water spray. TIMELINE: 0-3s: From above, the speedboat roars forward, pulling the raft at extreme speed. Thick white wakes trail behind both. The riders laugh and grip the handles, hair whipping in the wind, and the raft skips over the water. 3-6s: Huge, fast-rolling ocean waves, several meters tall, rise ahead. The boat carves through them and the raft slams into the first giant wave, launching briefly into the air and crashing back down with massive spray. The riders cling on, screaming with joy. 6-8s: The boat cuts hard across a towering wave crest. The raft catches the peak at full speed and flips violently. 8-10s: The riders are catapulted extremely high into the air, tumbling and spinning, arms flailing. The camera tilts up sharply to track them against the bright sky. End the segment as the riders climb toward the top of their arc, high above the sea. SOUND: A roaring speedboat engine, rushing wind, crashing waves, heavy splashes, rope tension, and excited screams. Natural ambience only, no music. [Continuity Lock] The raft stays bright yellow and red and the same size, with the same four riders in orange life jackets, all keeping the same faces, hair, and outfits throughout. The boat stays white, with the same tow rope connection. The turquoise ocean and daylight stay consistent. There is exactly one raft, one boat, and four riders, with no duplicates and no extra people. The camera makes no cuts or scene changes. [Sound Lock] The engine and wave ambience run continuously and build with the speed. Each splash and impact syncs to the visual, and there are no silent gaps. [Physics Rules] Realistic gravity and water physics. The launch is caused by the raft hitting the wave crest and flipping, with no flying or anti-gravity. This is a playful water-sport ride with no injuries, no blood, and no distress. NEGATIVE: No cartoon look, no slow motion, no cuts, no duplicated riders or rafts, no distorted or extra limbs, no changed clothing or colors, no floating bodies, no unrealistic water

@Abkr Sadiq | AI
Avatar-like Jungle Flight Scene
Seedance 2.0

Avatar-like Jungle Flight Scene

Style: Avatar-scale fantasy jungle. Hyper-realistic - no CGI gloss, no game-engine look. Cinematography: Single continuous take, wide lens, GoPro-on-creature intimacy. Lighting: Golden god-rays through canopy, rainbow through waterfall mist. Action: 15s soaring flight - butterflies, waterfall skim, razor-narrow gap, full world reveal.

@xsavagespark
Futuristic Superhero Battle Sequence Prompt
Seedance 2.0

Futuristic Superhero Battle Sequence Prompt

Create a 31-second ultra-realistic cinematic action sequence set in a destroyed modern city, featuring a powerful female superhero in a sleek black futuristic armored suit with glowing red details, running through a city street as a massive explosion erupts behind her, then transition into a dark urban passage where she moves at high speed with dramatic camera tracking, powerful mechanical wings emerging from her armor as she prepares for battle, followed by intense close-up shots of her fighting a huge monstrous creature with glowing red eyes and massive strength, show fast aerial movements, powerful punches, kicks, sparks, smoke, flying debris and realistic impact effects, then capture her flying through the city with large black mechanical wings glowing with red energy before landing dramatically on the damaged road, maintain consistent character appearance, armor design, face, wings and creature throughout the entire video, with dark blue cinematic lighting, red highlights, realistic destruction, dynamic camera movement, dramatic slow motion moments, detailed textures, volumetric smoke, cinematic depth of field and high-end Hollywood-style visual effects, ending with the superhero standing firmly in the destroyed city as smoke and debris move around her.

@Maha
Arctic Winter Adventure Vlog
Seedance 2.0

Arctic Winter Adventure Vlog

Create a 15-second ultra-realistic cinematic winter adventure video set in a breathtaking Arctic-style snowy mountain landscape. A beautiful young adult Korean woman, around 20–25 years old, with natural Korean facial features, fair skin, soft expressive dark-brown eyes, long straight dark hair, subtle natural makeup, and a gentle realistic expression. Keep her face, hairstyle, body proportions, clothing, and overall identity perfectly consistent throughout the entire video.She wears a premium white and cream winter outfit: a warm cream-colored padded winter jacket with a fluffy hood, beige knitted beanie, soft cream scarf, winter gloves, dark winter pants, snow boots, and a small dark backpack. Her clothing should move naturally with the cold mountain wind.A vast Arctic-inspired snowy mountain valley with enormous snow-covered peaks, frozen turquoise-blue lakes, untouched snow fields, icy rocks, pine trees covered in snow, distant glaciers, and light snowfall. The environment should look photorealistic and majestic, like a high-budget cinematic travel film. Soft natural winter sunlight, cool blue-white snow tones, subtle golden sunlight touching the mountain peaks, realistic atmospheric haze, volumetric light, natural shadows, realistic reflections on the frozen lake, and detailed snow texture. High-end cinematic camera, realistic depth of field, natural lens characteristics, smooth controlled camera movement, subtle handheld realism, cinematic composition, realistic motion blur, detailed skin texture, realistic hair movement, realistic snow particles. No artificial CGI appearance. Start with an epic wide establishing shot of a huge snow-covered Arctic mountain range and a frozen turquoise lake. The young Korean woman stands small in the foreground with her back toward the camera, looking at the mountains. Snowflakes gently fall around her. The camera slowly pushes forward toward her.Transition into a smooth medium tracking shot as she begins walking across a snowy path beside the frozen lake. Her boots leave realistic footprints in the fresh snow. Her long dark hair and scarf gently move in the cold wind. The camera follows her from behind and slightly to the side. Cut to an intimate cinematic close-up of her face. She slowly turns toward the camera and gives a subtle natural smile. Tiny snowflakes land on her hair and eyelashes. Her breath becomes visible in the freezing air. Capture realistic skin texture, natural eye movement, soft expression, and shallow depth of field. Move to a beautiful side-profile shot. She stops near the edge of the frozen lake and looks toward the enormous snowy mountains. The camera slowly circles around her while sunlight creates a soft rim light around her hair. Snow particles float naturally through the frame.F

@ayzalnoor
CCTV Footage Anomaly Script
Seedance 2.0

CCTV Footage Anomaly Script

Create a 30-second realistic fixed security-camera recording inside an ordinary apartment building hallway at night. IMPORTANT: This is a SINGLE CONTINUOUS STATIC CAMERA SHOT. The camera never moves, never zooms, and never changes angle. The hallway has an elevator clearly visible at the CENTER of the frame. The elevator has two clearly visible sliding doors. The man must walk directly toward the elevator doors, stop in front of them, enter the elevator through the open doors, and then the elevator doors must close. Do NOT let the man walk into a wall. Do NOT change the hallway layout. Do NOT move the elevator. Do NOT introduce any other person. VISUAL STYLE: Authentic low-quality apartment CCTV footage. Fixed ceiling-mounted security camera. Wide 16:9 frame. Slight fisheye distortion. Low-light digital noise. Mild compression artifacts. Flat fluorescent hallway lighting. Small timestamp in the corner. No cinematic camera movement. No dramatic color grading. No horror-film effects. TIMELINE: 0–7 seconds: The hallway is completely ordinary and empty. A man enters the frame from the far end and casually walks toward the elevator in the CENTER of the hallway. His normal human shadow is clearly visible on the floor beneath and behind him. 7–12 seconds: The man reaches the elevator. The elevator doors OPEN clearly. The man walks through the OPEN elevator doorway and stands INSIDE the elevator. He is completely visible inside the elevator. The elevator doors then CLOSE completely. 12–16 seconds: The hallway is empty. The closed elevator remains completely normal. The man's shadow is no longer visible because he is inside the closed elevator. Nothing happens for a few seconds. 16–20 seconds: A subtle anomaly begins. A dark human-shaped shadow slowly appears from underneath the CLOSED elevator doors. There is NO PERSON outside creating this shadow. The shadow is clearly detached from any physical person. It slowly extends farther across the hallway floor. 20–25 seconds: The detached shadow continues moving away from the elevator across the floor. It moves like the shadow of a person walking, even though there is NO PERSON anywhere in the hallway. The elevator doors remain CLOSED the entire time. The physical environment remains completely unchanged. 25–30 seconds: The detached shadow reaches the middle of the hallway. It suddenly stops. Hold on the empty hallway with the impossible shadow visible on the floor. Then abruptly CUT TO BLACK. ABSOLUTE PRIORITIES: 1. The man MUST enter the elevator, not the wall. 2. The elevator must be clearly visible and centered. 3. The elevator doors must visibly OPEN before he enters. 4. The man must be completely INSIDE the elevator before the doors close. 5. The elevator doors must remain CLOSED while the detached shadow emerges. 6. The detached

@Meem
Seedance 2.0 Mini Prompt for Xianxia Comedy Video
Seedance 2.0

Seedance 2.0 Mini Prompt for Xianxia Comedy Video

People are not magical instruments, nothing needs to be useful prompt: Cinematic realistic texture, pure ancient Chinese Xianxia aesthetics. Centered on mature social tension, restrained dark humor, and authentic character relationships, thoroughly translating the current mood where "all interests seem to have to become skills, grades, profits, and self-improvement" into an ancient Xianxia character drama. Core Principles No modern vocabulary Avoid cliché twists like "seemingly useless hobby actually hides peerless martial arts, hidden inheritance, key combat ability" The cup is just an ordinary, even slightly warped cup from start to finish It truly carries character values References and Environment Strictly use @image 1 and @image 2 as character identity anchors. Silently reorganize all newly uploaded background and location reference images into a unified environmental DNA, naturally blending compatible elements: Ancient architectural language Real terrain Spatial scale Weathered materials Vegetation Water bodies Roaming mountain mist Slow-moving clouds Reflections Main light direction Atmospheric depth The entire environment must remain vivid but absolutely neutral narratively. Character Settings Character ID A | Sword Immortal Senior Sister Always the same @image 1 Sword Immortal Senior Sister: 25–30 year old East Asian female Oval fair face Dark almond eyes Black hair half-tied, fixed with white jade hairpin Tall slender figure Wearing the same set of white embroidered silk Hanfu Translucent wide sleeves Silver waist seal Jade pendant White cloth boots Holding the only silver long sword Character ID B | Junior Sister Always the same @image 2 Junior Sister: 20–25 year old East Asian female Round lively face Black hair braided Small stature Wearing the same set of green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Holding the only dark steel sword Other Secondary Characters One elderly master One competitive fellow disciple Several disciples who just returned from seven-day rest Segment Structure 0–5s | Wide or Long Shot Disciples display their seven-day gains in order: Some bring back sword manuals Some bring back demon cores Some collect precious medicinal herbs When it's Junior Sister's turn, she quietly takes out a self-fired, slightly warped, obviously not beautiful ordinary clay cup from her bundle and places it in the center of the table. The master looks for a moment, then says: "Seven days of rest, others broke realms and understood swords — you just fired a cup?" Junior Sister nods naturally: "Mhm." The first shot must immediately form a contrast hook. 5–10s | Medium or Cowboy Shot Maintain same characters, clothing, clay cup, and completely consistent spatial relationships. The competitive fellow disciple picks up the clay cup, asking with a bit of incomprehensible smile: "Can it break realms?" Junior Sister answers: "No." Fellow disciple continues: "Can it exchange for spirit stones?" Junior Sister answers: "No." The master finally asks the question everyone wanted to ask: "Then why learn it?" This time, Junior Sister hesitates briefly for the first time. Even a bit embarrassed because the answer is too simple. After pausing half a beat, she says: "...I want to learn." Surrounding disciples glance at each other, some suppress laughter. Just when viewers think Senior Sister will also scold her, the same white-robed sword immortal says nothing, calmly takes back the warped clay cup from the disciple's hand, and pours herself a cup of tea. Wind, water bodies, mountain mist, vegetation, cloud shadows, fabrics, and distant pedestrians in the background continue to change realistically and naturally, but must never participate in character conflicts. 10–15s | Close-up or Extreme Close-up Master looks at Senior Sister, asking: "Internal sect assessment is imminent, are you still letting her play?" The same Sword Immortal Senior Sister lowers her head to seriously look at the warped rim, directly answering: "This doesn't count as progress." Junior Sister's eyes visibly darken for a moment, causing viewers to misjudge again—Senior Sister actually doesn't agree with her either. Fully preserve a deceptive half-beat. The next second, Senior Sister naturally drinks a sip of tea with this cup, adding: "That's why it's rare." Master frowns: "What does that mean?" Extreme close-up falls on Senior Sister. She doesn't look at Master, but looks at Junior Sister, saying: "She finally did something — not used to prove herself." The scene falls completely silent. Junior Sister's previously uneasy gaze slowly relaxes. That fellow disciple still quietly adds: "But it's still useless." Senior Sister hands the clay cup back to Junior Sister, saying only: "People are not magical instruments." Full pause for the final half-beat, then delivering the last line: "Nothing needs to be useful." Ending Hard Constraints Never arrange applause Never suddenly reward Never let master announce exceptional promotion Never let the clay cup suddenly exhibit any magical abilities This warped cup remains just an ordinary warped cup at the end Hard Requirements Strict total duration 15 seconds 16:9 Landscape Strictly three consecutive clear shots Native synchronized Mandarin dialogue Precise lip-sync and gaze relationships Character identities, hairstyles, clothing, long sword, clay cup, and supporting character positions stable throughout Micro-expressions restrained and realistic Action nodes few and clear Clay pottery, tea, silk fabric, and hair physics natural Foreground, midground, background maintain real parallax and synchronized spatial ambient sound No subtitles generated Seedance 2.0 Mini Execution Focus For Seedance 2.0 Mini, emphasize: Multi-reference character identity consistency Clear multi-character visual hierarchy Limited but dramatically meaningful actions Stable camera continuity Lighting continuity Core clay cup prop continuity Precise audio-visual sync of dialogue, clay cup hitting table sound, pouring tea sound, fabric friction sound, sword sheath subtle sound, and environmental sound Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

@Soran
Premium motorcycle cinematic ad prompt
Seedance 2.0

Premium motorcycle cinematic ad prompt

Create a 30-second premium cinematic advertisement centered around a powerful heavy motorcycle and a striking adult female rider. The film should initially feel like a serious, high-budget cinematic action thriller — NOT a motorcycle commercial. For the first 20 seconds, create mystery and tension. The audience should wonder where she is going, what she is searching for, and why she is riding alone through such a dangerous environment. The motorcycle should feel heavy, powerful, expensive and mechanically realistic. The story should naturally build from: MYSTERY → PURSUIT → DANGER → DESTINATION → REVEAL → HERO PRODUCT Do NOT copy any existing advertisement, film, commercial, character, composition, scene or visual sequence. Create an entirely original story. VISUAL STYLE Photorealistic cinematic filmmaking. Premium high-budget automotive commercial production. Large-format cinema look with 35mm anamorphic photography. Deep cinematic contrast, natural skin texture, realistic motorcycle materials, metal, leather, glass and rubber. Realistic engine vibration, suspension movement and mechanical motion. Subtle film grain, natural motion blur and realistic environmental lighting. No cartoon appearance. No generic AI aesthetic. The motorcycle must remain physically believable and visually consistent throughout the entire film. Use dramatic wide landscapes contrasted with intimate close-ups. The color palette begins cold and desaturated and gradually transitions into rich, warm golden tones toward the final reveal. MAIN CHARACTER A strikingly beautiful adult woman in her late 20s. Dark flowing hair naturally tucked beneath a premium black motorcycle helmet. Confident, focused expression. Natural makeup. She wears a fitted black leather motorcycle jacket, dark riding pants, black gloves and realistic protective riding boots. Her appearance, clothing, helmet and motorcycle remain perfectly consistent throughout the entire film. She should look like a real professional rider, not a fashion model posing on a motorcycle. MOTORCYCLE A massive premium heavy motorcycle. Muscular proportions. Large engine. Wide rear tire. Heavy metallic frame. Premium black and brushed-metal finishes. Realistic suspension movement. Visible engine vibration. Powerful headlight. Subtle reflections across the fuel tank. The motorcycle should feel extremely powerful but elegant. Keep the exact motorcycle design consistent throughout every shot. SCENE 1 — THE UNKNOWN ROAD 0–5 SECONDS EXTREME WIDE CINEMATIC SHOT. A gigantic empty mountain road disappears into dense fog. Cold early-morning atmosphere. Wind moves across the landscape. Nothing else is visible. A distant engine roar slowly grows louder. A heavy motorcycle suddenly emerges from the fog. The female rider sits completely steady as the enormous machine moves through the empty road. Camera gradually moves closer. CUT TO an extreme close-up of her eyes inside the helmet. Focused. Unemotional. She looks toward something far ahead. Her hand subtly tightens around the throttle. The engine note rises. Transition naturally into the next shot while maintaining continuous motion and sound. SCENE 2 — THE PURSUIT 5–10 SECONDS Rapid cinematic sequence. The motorcycle accelerates through a winding mountain road. Low camera almost touching the asphalt. The rear tire throws tiny particles of water from the wet road. Close-up of her gloved hand twisting the throttle. The engine responds with a deep mechanical roar. Close-up of her boot shifting naturally through the gear. Close-up of the speedometer climbing. Wide aerial-style shot: The tiny motorcycle cuts through an enormous mountain landscape. She suddenly checks her rear-view mirror. Something appears to be following her in the far distance, but it is never clearly revealed. Music intensifies. She accelerates harder. Maintain continuous visual flow between shots with no black frames or unnecessary transitions. SCENE 3 — THE DANGER 10–16 SECONDS The weather suddenly becomes violent. Heavy rain begins. Lightning briefly illuminates the mountains. The road narrows dramatically beside a massive cliff. The rider slows. A large fallen tree partially blocks the road. She stops. For a moment, everything becomes quiet except the motorcycle idling in the rain. She looks at the obstacle. Then notices a narrow dirt path disappearing into the dark forest. A subtle confident smile. She turns the handlebars. The heavy motorcycle leaves the paved road. The massive tires crush wet gravel. Mud and water splash naturally around the wheels. The camera follows closely as she enters the forest. She disappears deeper into the darkness. SCENE 4 — THE DESTINATION 16–21 SECONDS The dark forest suddenly opens. The motorcycle emerges onto a spectacular mountain overlook. The storm has cleared. Golden sunlight breaks through the clouds. The entire visual atmosphere transforms from cold and desaturated into rich, warm cinematic tones. The rider slowly stops. She removes her helmet. Her dark hair falls naturally around her shoulders. She looks toward the enormous horizon. For the first time, the mystery becomes clear: She wasn't running from anything. She was searching for this place. She walks toward the edge of the overlook. Then slowly turns back toward the motorcycle. SCENE 5 — THE MOTORCYCLE REVEAL 21–26 SECONDS The music drops into a restrained, almost silent moment. The camera begins a slow, elegant cinematic orbit around the motorcycle. Golden sunlight glides across the metallic bodywork. Show beautiful macro details through fluid transitions: Engine components. Brushed-metal frame. Fuel tank reflections. Headlight. Leather seat. Brake assembly. Wide rear tire. Suspension. Small mechanical vibrations are visible while the engine idles. The rider sits back on the motorcycle. She starts the engine. A deep, powerful mechanical sound fills the mountain landscape. She gives the throttle one controlled twist. VOICEOVER: “Some roads aren't meant to be easy.” Brief pause. “They're meant to be remembered.” No text appears on screen during the story. SCENE 6 — FINAL HERO SHOT 26–30 SECONDS Ultra-premium cinematic hero shot. The woman sits confidently on the heavy motorcycle at the edge of the mountain overlook. Golden sunset behind her. Wind moves her hair and leather jacket naturally. The motorcycle dominates the foreground. The camera slowly pushes toward the front headlight. The headlight switches on. Hold for a powerful final composition. Only now introduce minimal elegant typography: BUILT FOR THE ROAD. After a brief beat, reveal the motorcycle brand name beneath it. Final sound: ONE DEEP ENGINE REV. CUT TO BLACK ONLY AT THE VERY END.

@H A J R A
Seedance 2.0 Mini Prompt for Xianxia Comedy Duel
Seedance 2.0

Seedance 2.0 Mini Prompt for Xianxia Comedy Duel

Why are you so busy every day, if you want to fight then fight prompt: Cinematic realistic texture, pure ancient Chinese Xianxia aesthetics. Collide a truly solemn expert challenge with a meta-comedy of "pre-packaging Jianghu reputation." Absorb: Silent film style reaction rhythm British deadpan logic Hong Kong comedy quick setup and payoff Classic "three-beat progression" structure Adopt: Arri Alexa cinema camera texture Stable clear facial micro-details Fine film grain Natural volumetric light Core Comedy Line Keep only one comedy line immediately understandable on first viewing: An extremely confident enemy swordsman brings a Jianghu record keeper specifically to "objectively record" his upcoming legendary victory; result, before the real duel starts, the two women in image 1 and image 2 discover—the enemy has already paid in advance to decide how the ending will be written. Character Function Principles Record keeper always only plays a deadpan auxiliary role Elderly master only responsible for final kill-shot References and Environment Strictly use @image 1 and @image 2 as character identity anchors. All newly uploaded background and location reference images determine the same environmental DNA. Before formal composition, silently integrate mutually compatible: Real terrain Architectural language Material age Vegetation Water bodies Weather Mountain mist Main light direction Reflection relationships Atmospheric depth Real walkable routes for characters Re-plan into a unique, completely unified new space for this round. Background Principles The following elements in background remain continuously naturally vivid, but absolutely neutral narratively: Natural wind Water bodies Vegetation Cloud layers Distant ordinary disciples Spatial ambient sound Character Settings Character ID A | Sword Immortal Senior Sister Always the same @image 1 Sword Immortal Senior Sister: 25–30 year old East Asian female Tall slender figure Oval face Dark almond eyes Black hair half-tied, fixed with white jade hairpin Always wear same set of white embroidered silk Hanfu Silver waist seal Jade pendant White cloth boots Hold the only silver long sword Character ID B | Junior Sister Always the same @image 2 Junior Sister: 20–25 year old East Asian female Small stature Round lively face Black hair braided Always wear same set of green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Hold the only dark steel sword Other Characters Enemy Swordsman Full of momentum Extremely confident Very concerned about his Jianghu reputation Jianghu Record Keeper Only one middle-aged record keeper Hand holds only brush and a plain paper scroll with no readable text Always deadpan, professional, seriously executing his "recording work" Elderly Master Always steady Only completes one deadpan kill-shot at the end Segment Structure 0–5s | Wide or Long Shot A momentum-filled enemy swordsman enters the open area naturally formed by this round's reference images, followed by the only middle-aged Jianghu record keeper. Record keeper holds only brush and a plain paper scroll with no readable text. Enemy draws sword, very solemnly announces: "Today I invite the gentleman to witness, lest someone loses and denies it." The same Junior Sister glances at the record keeper beside them, calmly evaluating: "Quite formal." The same white-robed sword immortal remains calm throughout. 5–10s | Medium or Cowboy Shot Maintain: Same characters Same clothing Same long sword Same record keeper Same paper scroll Completely consistent geographic space Real duel hasn't started, record keeper suddenly professionally slightly approaches enemy, whispering confirmation: "Young master, still record as 'win in ten moves'?" Whole venue absolute silence half-beat. Enemy's body freezes on spot, immediately lowers voice annoyed questioning: "Didn't we say write after fighting?" Record keeper deadpan answers: "Deposit paid for this ending." The same Junior Sister very slowly shifts gaze from record keeper to enemy's face, incredulously asking: "Ending already bought?" The same Sword Immortal Senior Sister says nothing, only extremely slightly raises one eyebrow, producing real interest for first time. Entire background runs naturally from start to finish, but completely doesn't participate in punchline. 10–15s | Close-up or Extreme Close-up The same white-robed sword immortal very seriously asks record keeper: "What if he loses?" The same record keeper answers with almost zero pause: "Add silver, can change to 'glorious defeat'." Enemy instantly furious: "I won't lose!" Lens focus shifts to the same elderly master naturally existing several steps behind both. Master maintains absolute deadpan throughout, only lightly saying: "Then record a line for him first: Before fighting, revise draft." The same record keeper professionally nods once, immediately raising brush preparing to continue recording. Enemy truly panics this time, shouting: "Don't record this line!" Record keeper pauses half-beat, looking at him seriously evaluating: "This line is also good." Extreme close-up: The same Junior Sister quickly turns face away, shoulders showing extremely slight trembling, desperately suppressing laughter The same Sword Immortal Senior Sister still maintains truly expert solemn expression, very politely gesturing to enemy to continue sparring: "Can we fight now?" Enemy first looks at record keeper, then at sword in his hand, finally at master behind, suddenly realizing what is truly precarious now is not his body, but his painstakingly managed Jianghu reputation. Precisely cut to black before he answers. Comedy Rhythm Principles Whole segment must fit clear "three-beat progression": First Beat Enemy solemnly brings record keeper on stage, like witnessing a legendary victory. Second Beat Record keeper professionally exposes: Win/loss copy already pre-paid decided. Third Beat Master deadpan kill-shot, record keeper prepares to truthfully record, enemy finally discovers real danger is his reputation. Performance Principles Enemy Swordsman Not clown performance Not intentionally funny Must seriously maintain his pomp and dignity Comedy sense can only come from him trying harder to keep reputation, more exposing pre-packaged result Record Keeper Must be extremely professional Deadpan Logic clear Completely doesn't think himself absurd His comedy sense comes from "excessive seriousness" Sword Immortal Senior Sister Calm throughout No mocking No stealing lines Only shows real interest in second half due to absurdity of situation Junior Sister Reactions must be natural No exaggerated laughing Focus on "suppressing laughter" Elderly Master Must be absolutely calm That line "Before fighting, revise draft" should sound like stating fact, not intentionally telling joke Hard Requirements Strict total duration 15 seconds 16:9 Landscape Three consecutive clear shots Native synchronized Mandarin dialogue Precise lip-sync Clear comedy pauses For Seedance 2.0 Mini strengthen multi-reference character identity continuity Character faces stable throughout Hairstyles stable throughout Clothing stable throughout Long sword stable throughout Record keeper props stable throughout Supporting character positions stable throughout Geographic space stable throughout Character movements simple and clear Silk fabric and hair physics realistic Foreground, midground, background maintain natural parallax and real spatial ambient sound No subtitles generated Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

@Soran
Sci-Fi Warrior Corridor Sprint
Seedance 2.0

Sci-Fi Warrior Corridor Sprint

Ultra-realistic cinematic sci-fi action scene, a powerful warrior in a flowing beige futuristic outfit sprinting down a massive industrial corridor while wielding a glowing blue energy blade, two armored enemies approaching ahead, dramatic tilted camera angle, intense motion, dynamic movement, realistic fabric details, metallic futuristic architecture, atmospheric lighting, volumetric shadows, cinematic depth of field, high contrast, photorealistic, 8K, epic Hollywood sci-fi movie aesthetic, 35mm lens, vertical 9:16 composition.

@AIwithMinal
Xianxia Fight: Hook Blades & Camera Tricks
Seedance 2.0

Xianxia Fight: Hook Blades & Camera Tricks

What is locked is the sword, not her next step. Prompt: Cinematic realistic texture, pure ancient Chinese Xianxia hard-core combat aesthetics. Core concept: Camera participates in deceiving the viewer using angles, occlusions, and axis changes to reveal tactical shifts. Movement basis: Flexible body, stable feet, logical advance/retreat, diagonal evasion, continuous flow. Enemy 'Dual Hooks' are cinematic martial arts design. Reference & Environment: Use @Image 1 and @Image 2 as identity anchors. Recombine backgrounds into unified environmental DNA. Background remains alive but neutral (wind, water, mist move independently). Local reactions only when hit (dust, ripples, debris). Characters: ID A (Senior Sister): White silk Hanfu, silver straight sword. ID B (Junior Sister) & Master: Passive witnesses in background. Enemy: Dual-hook assassin, dark grey/black gear. Structure (15s total): 0-5s: Wide shot. 18mm high angle drops to eye level. Enemy charges. 24mm low side-shot. Hook sweeps lens. Senior evades minimally. 40mm over-shoulder. Enemy hooks sword spine, pulls outward while attacking from opposite side. Senior folds body narrowly. Occlusion cut via arms/sleeves. 50mm reverse angle reveals hooks crossed, locking sword. Pull forces Senior off balance. 5-10s: Medium shot. 35mm circular tracking. Continuous attack sequence (upward pull, low strike, reverse hands, hilt impact). Senior evades via minimal waist/step movements. 65mm close-up of hands: Mechanical lock formed. 18mm top-down view shows trapped triangle zone. Junior steps forward, Master stops her. Camera crosses 180-degree axis to 28mm reverse shot. Enemy twists hooks to disarm. Senior accelerates INTO the pull instead of resisting. 10-15s: Close-up. 35mm handheld follow. Senior uses hook traction as pivot point. Enemy closes gap with second hook. Occlusion cut via hook sweeping lens. 28mm reverse shot reveals Senior has switched sides, escaping lock via rotation. Hooks block each other briefly. 100-degree tight orbit. Real footsteps/rotation only. Final static 85mm extreme close-up. Sword stops one finger-width from enemy jaw. One hook reaches Senior shoulder half-second late. Other hook stuck on enemy centerline. Sound collapses to breathing and metal resonance. Master says: "Locked is the sword, not her next step." Junior exhales.

@Soran
Samurai Castle Assault One-Take
Seedance 2.0

Samurai Castle Assault One-Take

KAZEMIRU: THE JADE-WIND BLADE: ONE-TAKE CASTLE ASSAULT Duration: 30 seconds | Aspect Ratio: 16:9 | No music ONE-TAKE LOCK: This is ONE SINGLE UNBROKEN CONTINUOUS SHOT lasting the full 30 seconds. ZERO cuts. ZERO dissolves. ZERO fades. ZERO match-cuts. ZERO time jumps. ZERO scene resets. The camera never leaves the action and every location change happens physically inside the shot: the camera passes through torn doors, over railings and up the roof with Kazemiru. Time runs in real time. STYLE: Ultra-photorealistic live-action Japanese dark-action cinema with restrained subtle VFX. Impossible anime-inspired dual-sword choreography performed by real human bodies. Large-format cinema look, natural daylight, muted earthy color palette, soft realistic shadows, no oversaturated colors. @Image1 is KAZEMIRU. Preserve her exact face, silver-white ponytail, torn ivory kimono, charcoal split hakama, wind-swirl forearm tattoo and gold hoop earrings in every frame. @Image2 shows the five elite guards. @Image3 shows Captain Tetsugan. POSITIVE LOCKS (true for all 30 seconds): - Exactly ONE Kazemiru with exactly TWO real steel katanas, one in each hand, both always visible and independently controlled. - Her face always matches @Image1. - Every enemy comes from @Image2 or @Image3 and stays visually consistent. - Her body physically crosses every distance, with no teleportation. - It is always daytime with bright natural light. PERSONALITY: Cold, calm, battle-hungry. Minimal expression, steady breathing, focused eyes. Her hunger shows through relentless speed and escalating ferocity, never through grinning or shouting. JADE-WIND EFFECT: Every fast movement leaves a thin, soft jade-green wind trace that follows her exact physical path and fades almost instantly: sword arcs leave fine blade trails, spins bend the air, footsteps kick tiny wakes, supersonic bursts add a brief compressed-air ripple. Always thin, subtle and realistic. No aura, no smoke, no glowing body, no effects moving on their own. CAMERA (one continuous handheld-style pursuit): Constant dutch angle of 25–35°. Wide field of view around 75° in the interior and courtyard, tightening to about 50° for the rooftop duel. Kazemiru moves first and the camera follows 0.1–0.3 seconds late: whip-pan, overshoot, correct, reacquire at the moment of contact. The camera flows through rear over-the-shoulder, low-angle pursuit, side tracking, ground-level chase and front three-quarter retreat, always in one connected movement. Never static, never perfectly smooth. ══ 0:00–0:10: THE GRAND AUDIENCE HALL ══ Setting: bright daylight through large shoji panels, gold folding screens, tall dark timber pillars, tatami sections, raised platform, armor displays, low lacquer tables, silk curtains. 0:00–0:03: Rear over-the-shoulder, five guards closing in. Her fingers tighten on both hilts. BURST: a thin jade streak snaps across the hall and the silk curtains whip. The camera loses her, whip-pans, and finds her inside Guard 1's reach. Left blade parries, right blade slashes diagonally, a pivot, a reverse cut. He drops. 0:03–0:06: Guards 2 and 3 converge. She ducks under a swing, plants a foot on a pillar and pushes off, dust bursting from the wood. Mid-air her left sword deflects Guard 2 and her right sword cuts down. She lands on the edge of a lacquer table, which slides back, and rebounds straight toward Guard 3. 0:06–0:10: Aerial right slash, left reverse slash, dual cross-slash with two separate jade trails. She lands low and bursts across the floor. Guard 4's spear thrusts: she runs two steps up a wall, flips off, and cuts him down through a folding screen. Guard 5 charges: she catches his blade with one sword, vaults the railing above him, and finishes with a cross-slash as she lands behind him. ══ 0:10–0:20: THE PALACE COURTYARD ══ Transition inside the same shot: she does not pose. Both swords still in hand, she drives straight through the paper doors in one burst. The torn paper flutters past the lens as the camera follows her through the doorway onto the wooden veranda and out into a stone courtyard with lanterns, a koi pond, a red lacquer arched bridge and pine trees. Eight new guards: swordsmen below and archers on the roofs. 0:10–0:13: A volley of arrows. She cuts two out of the air with a spinning double slash and a third grazes her sleeve. She sprints along the veranda, pivoting off each post, a jade ripple following her feet. 0:13–0:16: She kicks off a stone lantern, which tips over, and leaps onto the bridge railing. Three swordsmen charge. She runs along the rail, slashes the first, flips over the second, and lands in the koi pond with a huge splash. In the water she parries two blades and cuts both guards. Droplets scatter across the lens. 0:16–0:20: She bursts out of the pond and sprints up a pine trunk in three steps. The camera tilts up with her. She launches onto the roof among the archers: left sword disarms, right sword strikes, roof tiles scatter. Two archers fall. ══ 0:20–0:30: THE ROOFTOP DUEL ══ Transition inside the same shot: she keeps climbing over the roof ridge and the camera rises with her, tightening to a 50° field of view. The tiled castle rooftop opens up with wind in her ponytail and the town far below. Captain Tetsugan (@Image3) waits with his naginata, calm and unflinching. 0:20–0:23: Tetsugan sweeps the naginata in a wide arc. Kazemiru ducks, slides down the sloping tiles, and crosses both swords to stop the blade. Sharp metal sound as his strength pushes her back a step. Her expression stays cold. 0:23–0:27: Fast exchange: his thrust, her left parry, her right slash that cuts his armor cord. He spins the pole and sweeps for her feet: she jumps, kicks off the shaft, and flips over him. Mid-air she cuts both swords across his back armor. Tiles crack under their feet and a faint jade wake curves around her path. He staggers, strikes back, and she narrowly dodges as the blade cuts a roof beam. 0:27–0:30: Supersonic burst along the ridge line, the jade streak slightly brighter but still thin. She slides under the naginata, and as she rises both swords slice through the shaft in a clean cross-cut. Tetsugan drops to one knee, defeated but alive. Kazemiru stands, both swords still in hand, and the last jade filaments disappear. She turns her cold eyes toward the courtyard far below, where dozens more guards pour in. The camera slowly pulls back and up to a wide shot of the whole castle. She lowers her body for the next burst. THE FIGHT CONTINUES. AUDIO: Sword resonance, compressed-air whooshes, metal clashes, footsteps on wood and tiles, arrows, water splashes, fluttering silk and paper, enemy shouts, wind over the rooftops. No dialogue, no music. HUMAN-FIRST LOCK: Kazemiru is always a real human: natural skin pores, real eyes, individual hair strands, believable anatomy and cloth physics. Only her choreography is anime-level impossible. NEGATIVE: cuts, edits, dissolves, fades, scene transitions, time jumps, multiple shots, single-sword fighting, missing or duplicate sword, duplicate Kazemiru, clones, teleportation, thick aura, smoke, glowing body, neon or oversaturated colors, detached VFX, random flips, decorative acrobatics, idle pose, static camera, perfectly smooth tracking, slow combat, floating, broken anatomy, CGI or plastic skin, anime rendering, blood, gore, subtitles, logos, watermark.

@Mira Sterling
Seedance 2.0 Cinematic Optical Zoom Video Prompt
Seedance 2.0

Seedance 2.0 Cinematic Optical Zoom Video Prompt

[Global Settings] Ancient-style realistic cinematic shot, Eastern classical life narrative, Jiangnan ancient town after rain: bluestone steps, blue bricks and black tiles, wooden corridors, carved wooden doors, bamboo curtains, wet stone alleys. Soft diffused light under cloudy skies, low contrast, fusion of cold gray-green and warm wood tones, slight 35mm film grain, realistic skin, wood, stone, and fabric textures, cinematic shallow depth of field, 8K, 16:9. Female Lead A: Image 1 Female Lead B: Image 2 Strictly maintain character identity, spatial position, left-right relationship, direction of movement, weather, lighting, and color tone continuity throughout the video. [Core Cinematography Technique] The entire video uses "progressive optical zoom" as the sole core camera movement. The camera remains as fixed as possible, relying not on physical movement but on slow, continuous optical push-ins and pull-outs to change the characters' screen proportion and spatial relationships. Maintain real lens compression, depth of field changes, and optical characteristics; prohibit digital cropping. Foreground occlusion, shallow depth of field, and focus shifts assist the narrative, forming "discovery from afar -> eye contact across the alley -> spatial compression -> emotional confirmation." [0-4s] Medium shot start, 35mm, fixed camera, eye level. Female Lead A slowly descends along the bluestone steps to the alley entrance, stops, turns, and looks up, seeing Female Lead B under the distant corridor eaves. The shot begins with a wider environmental relationship composition, only slowly optically pushing in, gradually tightening to a medium shot of Female Lead A, with no camera movement. Town pedestrians pass horizontally through the foreground from left and right, creating natural blurred occlusions at close range, while Female Lead A remains clear; exposure, color temperature, and light/shadow remain stable during occlusion. The zoom continues smoothly and restrainedly, finally forming an eye contact between Female Lead A and Female Lead B across the alley. [4-9s] Continuing from the previous segment, the camera position remains completely unchanged. Female Lead B slowly enters from the right foreground, approaching the wooden corridor pillar, forming a natural foreground frame with the pillar; Female Lead A is deep in the left-middle alley. Slow continuous optical zoom, Female Lead A initially remains clear, then the shot gradually tightens, Female Lead B's foreground proportion increases, and Female Lead A recedes into the background with soft blur. Gradually entering the telephoto end, real space compression makes the depth of the ancient alley appear compressed; the actual distance between the two remains unchanged, but the visual distance is clearly shortened. Focus shifts smoothly from Female Lead A to Female Lead B, ending with Female Lead B's side profile clear and Female Lead A blurred. No lateral movement, panning, or orbiting; exposure and tone are continuous. [9-13s] Maintain fixed camera and telephoto relationship. Female Lead B stands by the wooden corridor pillar, slowly turning to look at Female Lead A. Perform only one extremely slow optical push-in, tightening from a two-person relationship composition to a medium close-up of Female Lead B. Retain a partial blurred outline of Female Lead A on the left side of the screen, forming a peeping-style foreground frame. Female Lead B becomes the main focus, looking at Female Lead A, pausing briefly before softly saying: "Long time no see." Showing a faint smile. Bamboo curtains are blown by the gentle post-rain breeze, water drops fall naturally from the eaves, and wet bluestone reflects soft sky light. The camera advances steadily, ending in close-range emotional confirmation. [Camera Control] The core must be "optical zoom creating narrative distance changes," rather than camera movement. Camera language completes sequentially: environment establishment -> discovery of Female Lead A -> slow tightening -> Female Lead B enters foreground -> telephoto space compression -> focus shift -> emotional confirmation. Zoom speed is slow and continuous, with real lens inertia; maintain natural character proportions, real depth of field, and stable exposure, clearly presenting the optical zoom feel without cheap digital enlargement. [Continuity and Negative Constraints] Strictly follow character cards, prohibit drift in appearance, hairstyle, or clothing; maintain consistency in spatial geographic relationships, left/right positions, movement directions, and light directions. Prohibit modern buildings, vehicles, road signs, modern objects, subtitles, watermarks; prohibit adding major characters, character duplication, limb abnormalities, or identity swaps. Prohibit lateral movement, orbiting, sudden panning, drone movement, strong handheld shake, digital zoom, digital cropping, perspective anomalies, focal length jumps, instant depth of field cuts, exposure flickering, color temperature drift, excessive fogging, excessive smoothing, AI plastic skin.

@灰度笔记
Xianxia Loyalty vs Obedience
Seedance 2.0

Xianxia Loyalty vs Obedience

Cinematic realistic texture, pure ancient Chinese Xianxia aesthetics. Core focus on mature conceptual conflict, restrained martial arts character performance, and veteran screenwriter-style dialogue driven by subtext, pauses, and reversals. Adopt Arri Alexa film camera texture, natural volumetric lighting, and delicate film grain. This core reversal revolves around the distinction between "loyalty" and "obedience": Everyone thought the senior sword immortal would demand unconditional loyalty from the junior sister The true reversal is she actively teaches the junior sister: True loyalty is not always listening to her, but having the courage to draw a sword and stop her when she goes wrong Strictly use @Image 1 and @Image 2 as character identity anchors. All background and location reference images uploaded this round jointly determine the same environment DNA. Before formal composition, silently reconstruct compatible real terrain, architectural language, material age, vegetation, water bodies, weather, mountain mist, reflections, main light direction, and atmospheric depth, forming a unique, complete, unified new location for this round. Background remains persistently alive but absolutely neutral narratively. Character Settings Character ID A Always the same @Image 1 Senior Sword Immortal Sister: 25-30 year old East Asian female Oval fair face Dark almond eyes Black long hair half-tied, fixed with white jade hairpin Tall and slender figure Wearing same set of white embroidered silk Hanfu Silver waist sash Jade pendant White cloth boots Holding single silver longsword Character ID B Always the same @Image 2 Junior Sword Immortal Sister: 20-25 year old East Asian female Round lively face Black hair braided Petite figure Wearing same set of green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Holding single dark steel sword Other Secondary Characters The following characters exist only as secondary witnesses: An elderly master Two sect disciples Several bystanders A captured enemy commander Segment Structure 0-5s | Wide or Long Shot Clearly establish oath-taking site, character relationships, and spatial order. An elderly master presiding over formal oath-taking. He says solemnly: "Take oath — never disobey senior sister's command in this life." Junior sister prepares to kneel. The same white-robed sword immortal suddenly interrupts: "Delete this line." First half of this segment must quickly form a hook, making viewers mistakenly think she will propose stricter loyalty demands, but she instead negates this oath. 5-10s | Medium Shot or Cowboy Shot Maintain same two women, same costumes, same swords, and completely consistent geographical space. Master clearly confused asks: "Are you afraid she won't be loyal?" Senior sister calmly answers: "I am afraid she is too loyal." Entire venue instantly quiet. In shallow depth of field behind, the same enemy commander's original mocking smile also slightly disappears. Senior sister truly turns to junior sister, only asks: "If one day, I am wrong?" Junior sister freezes completely for the first time. Wind, water, mountain mist, sleeves, hair, and distant figures in background continue natural motion but completely do not participate in this choice. 10-15s | Close-up or Extreme Close-up The same junior sister does not continue kneeling, but slowly stands straight. She only draws the dark steel sword halfway, using the blade not fully sheathed to block horizontally in front of senior sister, forming a clear barrier without killing intent, saying: "Stop you first." Senior sister looks at her, asks: "If you can't stop me?" Full pause of half a beat. Junior sister finally truly raises eyes to meet hers, answers: "Then defeat you." Extreme close-up: The same senior sword immortal's originally serious and restrained expression finally reveals an extremely light, truly approving smile. She uses only two fingers to gently push away the blade blocking in front, saying: "This is more like my junior sister." In shallow depth of field behind: The same elderly master completely silent The same enemy commander slowly lowers gaze Junior sister ultimately does not kneel again Hard Requirements Strict total duration 15 seconds 16:9 landscape Strictly three continuous clear shots Native synchronized Mandarin dialogue Precise lip sync and eye-line relationships Character identity, hairstyle, costume, sword, supporting role positions, and geographical space stable throughout Character micro-expressions must be restrained and realistic Half-draw sword and horizontal blocking actions must be simple, clear, readable Natural physics for silk fabric, metal longsword, and hair Real parallax and synchronized spatial ambient sound maintained across foreground, midground, background No subtitles generated Seedance 2.0 Mini Execution Focus For Seedance 2.0 Mini, emphasize: Reference character consistency Visual hierarchy among multiple characters Few but precise action nodes Camera continuity Light and shadow continuity Sword state continuity Precise audio-visual synchronization of dialogue, sword drawing sound, scabbard friction, fabric sounds, and environmental sounds Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

@Soran
Dark Oriental Dance Video Prompt
Seedance 2.0

Dark Oriental Dance Video Prompt

Subject & Character: A mysterious and beautiful young East Asian woman standing in a ruined ancient shrine surrounded by endless red spider lilies under a dark stormy sky. She wears an elegant black gothic traditional-inspired dress with red accents, long flowing sleeves, and dark fabric moving naturally with her body. Her expression is cold, melancholic, and hypnotic — a mixture of sadness, loneliness, and quiet confidence. Maintain the original character appearance, face, hairstyle, outfit design, and cinematic atmosphere. ⸻ Action & Choreography: 15-second intense cinematic dance performance. The woman performs a powerful fusion of dark contemporary dance, gothic choreography, and sharp hip-hop inspired movements. Her movements are elegant but explosive: * sudden shoulder hits * sharp arm waves * dramatic body isolations * fast hand gestures like a ritual dance * powerful spins * flowing sleeve movements * low crouching movements * sudden freezes matching the rhythm Her long sleeves and hair follow every movement with realistic physics. The dance feels like a lonely ghost performing a final ritual in a forgotten world. She moves from stillness into explosive motion, expressing grief, anger, and acceptance. ⸻ Camera Direction: Vertical cinematic video 9:16 Use dynamic movie-style camera language: 0-3 seconds * Start with a slow cinematic push-in from a wide shot. * Woman stands motionless in the middle of the spider lily field. * Wind moves her hair and dress. * Rain droplets fall. 3-6 seconds * Sudden beat drop. * Camera rapidly circles around her. * She begins sharp dance movements. * Fast shoulder hits and arm movements. * Red spider lilies shake violently around her. 6-10 seconds * Dynamic handheld camera following her movement. * Low-angle shots showing power and elegance. * Quick cinematic cuts: * close-up of her eyes * close-up of hands * flowing black fabric * footsteps stepping through wet ground 10-13 seconds * She performs a powerful spin. * Camera rotates with her. * Hair and sleeves create a circular motion. * Fog swirls around her like a supernatural force. 13-15 seconds * Music suddenly slows. * She stops moving. * Camera pulls far away. * She becomes a lonely silhouette surrounded by endless red flowers. * A single red spider lily petal falls in front of the lens. ⸻ Environment & Lighting: Dark abandoned Japanese-inspired shrine ruins. Heavy rain, wet stone ground, dense fog. Cold blue cinematic lighting mixed with deep crimson highlights from spider lilies. The atmosphere is: * beautiful * tragic * mysterious * supernatural * elegant horror The environment itself reacts to her dance: * flowers shake violently around her * fog swirls around her like a supernatural force

@Zidan 子丹

Some prompts are collected from creators on X. Copyright belongs to the original authors.