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106 prompts

Seedance 2.0 Mini Prompt for Xianxia Comedy Duel
Seedance 2.0

Seedance 2.0 Mini Prompt for Xianxia Comedy Duel

Why are you so busy every day, if you want to fight then fight prompt: Cinematic realistic texture, pure ancient Chinese Xianxia aesthetics. Collide a truly solemn expert challenge with a meta-comedy of "pre-packaging Jianghu reputation." Absorb: Silent film style reaction rhythm British deadpan logic Hong Kong comedy quick setup and payoff Classic "three-beat progression" structure Adopt: Arri Alexa cinema camera texture Stable clear facial micro-details Fine film grain Natural volumetric light Core Comedy Line Keep only one comedy line immediately understandable on first viewing: An extremely confident enemy swordsman brings a Jianghu record keeper specifically to "objectively record" his upcoming legendary victory; result, before the real duel starts, the two women in image 1 and image 2 discover—the enemy has already paid in advance to decide how the ending will be written. Character Function Principles Record keeper always only plays a deadpan auxiliary role Elderly master only responsible for final kill-shot References and Environment Strictly use @image 1 and @image 2 as character identity anchors. All newly uploaded background and location reference images determine the same environmental DNA. Before formal composition, silently integrate mutually compatible: Real terrain Architectural language Material age Vegetation Water bodies Weather Mountain mist Main light direction Reflection relationships Atmospheric depth Real walkable routes for characters Re-plan into a unique, completely unified new space for this round. Background Principles The following elements in background remain continuously naturally vivid, but absolutely neutral narratively: Natural wind Water bodies Vegetation Cloud layers Distant ordinary disciples Spatial ambient sound Character Settings Character ID A | Sword Immortal Senior Sister Always the same @image 1 Sword Immortal Senior Sister: 25–30 year old East Asian female Tall slender figure Oval face Dark almond eyes Black hair half-tied, fixed with white jade hairpin Always wear same set of white embroidered silk Hanfu Silver waist seal Jade pendant White cloth boots Hold the only silver long sword Character ID B | Junior Sister Always the same @image 2 Junior Sister: 20–25 year old East Asian female Small stature Round lively face Black hair braided Always wear same set of green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Hold the only dark steel sword Other Characters Enemy Swordsman Full of momentum Extremely confident Very concerned about his Jianghu reputation Jianghu Record Keeper Only one middle-aged record keeper Hand holds only brush and a plain paper scroll with no readable text Always deadpan, professional, seriously executing his "recording work" Elderly Master Always steady Only completes one deadpan kill-shot at the end Segment Structure 0–5s | Wide or Long Shot A momentum-filled enemy swordsman enters the open area naturally formed by this round's reference images, followed by the only middle-aged Jianghu record keeper. Record keeper holds only brush and a plain paper scroll with no readable text. Enemy draws sword, very solemnly announces: "Today I invite the gentleman to witness, lest someone loses and denies it." The same Junior Sister glances at the record keeper beside them, calmly evaluating: "Quite formal." The same white-robed sword immortal remains calm throughout. 5–10s | Medium or Cowboy Shot Maintain: Same characters Same clothing Same long sword Same record keeper Same paper scroll Completely consistent geographic space Real duel hasn't started, record keeper suddenly professionally slightly approaches enemy, whispering confirmation: "Young master, still record as 'win in ten moves'?" Whole venue absolute silence half-beat. Enemy's body freezes on spot, immediately lowers voice annoyed questioning: "Didn't we say write after fighting?" Record keeper deadpan answers: "Deposit paid for this ending." The same Junior Sister very slowly shifts gaze from record keeper to enemy's face, incredulously asking: "Ending already bought?" The same Sword Immortal Senior Sister says nothing, only extremely slightly raises one eyebrow, producing real interest for first time. Entire background runs naturally from start to finish, but completely doesn't participate in punchline. 10–15s | Close-up or Extreme Close-up The same white-robed sword immortal very seriously asks record keeper: "What if he loses?" The same record keeper answers with almost zero pause: "Add silver, can change to 'glorious defeat'." Enemy instantly furious: "I won't lose!" Lens focus shifts to the same elderly master naturally existing several steps behind both. Master maintains absolute deadpan throughout, only lightly saying: "Then record a line for him first: Before fighting, revise draft." The same record keeper professionally nods once, immediately raising brush preparing to continue recording. Enemy truly panics this time, shouting: "Don't record this line!" Record keeper pauses half-beat, looking at him seriously evaluating: "This line is also good." Extreme close-up: The same Junior Sister quickly turns face away, shoulders showing extremely slight trembling, desperately suppressing laughter The same Sword Immortal Senior Sister still maintains truly expert solemn expression, very politely gesturing to enemy to continue sparring: "Can we fight now?" Enemy first looks at record keeper, then at sword in his hand, finally at master behind, suddenly realizing what is truly precarious now is not his body, but his painstakingly managed Jianghu reputation. Precisely cut to black before he answers. Comedy Rhythm Principles Whole segment must fit clear "three-beat progression": First Beat Enemy solemnly brings record keeper on stage, like witnessing a legendary victory. Second Beat Record keeper professionally exposes: Win/loss copy already pre-paid decided. Third Beat Master deadpan kill-shot, record keeper prepares to truthfully record, enemy finally discovers real danger is his reputation. Performance Principles Enemy Swordsman Not clown performance Not intentionally funny Must seriously maintain his pomp and dignity Comedy sense can only come from him trying harder to keep reputation, more exposing pre-packaged result Record Keeper Must be extremely professional Deadpan Logic clear Completely doesn't think himself absurd His comedy sense comes from "excessive seriousness" Sword Immortal Senior Sister Calm throughout No mocking No stealing lines Only shows real interest in second half due to absurdity of situation Junior Sister Reactions must be natural No exaggerated laughing Focus on "suppressing laughter" Elderly Master Must be absolutely calm That line "Before fighting, revise draft" should sound like stating fact, not intentionally telling joke Hard Requirements Strict total duration 15 seconds 16:9 Landscape Three consecutive clear shots Native synchronized Mandarin dialogue Precise lip-sync Clear comedy pauses For Seedance 2.0 Mini strengthen multi-reference character identity continuity Character faces stable throughout Hairstyles stable throughout Clothing stable throughout Long sword stable throughout Record keeper props stable throughout Supporting character positions stable throughout Geographic space stable throughout Character movements simple and clear Silk fabric and hair physics realistic Foreground, midground, background maintain natural parallax and real spatial ambient sound No subtitles generated Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

@Soran
Sci-Fi Warrior Corridor Sprint
Seedance 2.0

Sci-Fi Warrior Corridor Sprint

Ultra-realistic cinematic sci-fi action scene, a powerful warrior in a flowing beige futuristic outfit sprinting down a massive industrial corridor while wielding a glowing blue energy blade, two armored enemies approaching ahead, dramatic tilted camera angle, intense motion, dynamic movement, realistic fabric details, metallic futuristic architecture, atmospheric lighting, volumetric shadows, cinematic depth of field, high contrast, photorealistic, 8K, epic Hollywood sci-fi movie aesthetic, 35mm lens, vertical 9:16 composition.

@AIwithMinal
Hollywood Haute Couture Fantasy Video Prompt
Seedance 2.0Featured

Hollywood Haute Couture Fantasy Video Prompt

[Style] Hollywood Haute Couture Fantasy blockbuster, 8K ultra-clear, Photorealistic, High-fashion Editorial Style, Unreal Engine 5 fluid rendering, visual illusion. [Duration] 15 seconds. [Scene] An endless, real-life Salar de Uyuni (Sky Mirror) salt flat. The sky is filled with oppressive dark clouds, and the ground perfectly reflects everything like a mirror, with the overall picture presenting a minimalist, cool tone. [00:00-00:05] Shot 1: Haute Couture Entrance and Porcelain Skin. Camera position: Extremely low-angle upward shot, ultra-telephoto lens zoom-in. Action: An Asian female model with a highly recognizable, high-fashion face walks coolly on the water surface. Effect: She is wearing not fabric, but a long dress made of flowing, real Liquid Blue-and-White Porcelain. As she walks, the skirt makes a crisp collision sound like real ceramic, with a flowing luster on the surface. The traditional blue-and-white patterns move across the white porcelain-textured skirt as if alive. [00:05-00:10] Shot 2: Physical Shattering and Ink-wash Descent. Camera position: Extreme close-up of the face, focus rapidly pulls back. Action: The model suddenly stops, stares coldly at the camera, and snaps her fingers crisply. Effect: The moment the fingers snap, her blue-and-white porcelain dress does not fall, but instantly explodes into thousands of extremely photorealistic Ink-wash Swallows. These swallows carry real water droplets and ink marks, dragging black fluid afterimages in the air, spinning frantically around her. [00:10-00:15] Shot 3: Dimensional Dissolution and Abyss Reflection. Camera position: High-altitude overhead shot, camera rapidly rotates and descends. Action: The swarm of ink-wash swallows plunges into the mirrored lake water beneath the model's feet. Effect: The surface tension of the originally solid salt lake instantly disappears. The entire extremely realistic world begins to violently bleed and dissolve like concentrated ink dropped into clear water. The real dark clouds and the model's figure transform entirely into an extremely grand 3D Fluid Ink Vortex, completely swallowing the camera into a black and white interwoven abyss.

@John
School Classroom Fire Chaos Scene
Seedance 2.0

School Classroom Fire Chaos Scene

Create a cinematic, ultra-realistic 9:16 school classroom scene. A young male student with styled red hair suddenly reacts dramatically as a large burst of flames erupts from a backpack in front of him. Another student in a school uniform sits at a desk in the background, shocked and watching. Warm classroom lighting, realistic fire and smoke effects, dynamic movement, natural facial expressions, detailed environment, cinematic camera motion, shallow depth of field, realistic textures, dramatic atmosphere, high detail, 4K, photorealistic.

@AIwithMinal
Xianxia Fight: Hook Blades & Camera Tricks
Seedance 2.0

Xianxia Fight: Hook Blades & Camera Tricks

What is locked is the sword, not her next step. Prompt: Cinematic realistic texture, pure ancient Chinese Xianxia hard-core combat aesthetics. Core concept: Camera participates in deceiving the viewer using angles, occlusions, and axis changes to reveal tactical shifts. Movement basis: Flexible body, stable feet, logical advance/retreat, diagonal evasion, continuous flow. Enemy 'Dual Hooks' are cinematic martial arts design. Reference & Environment: Use @Image 1 and @Image 2 as identity anchors. Recombine backgrounds into unified environmental DNA. Background remains alive but neutral (wind, water, mist move independently). Local reactions only when hit (dust, ripples, debris). Characters: ID A (Senior Sister): White silk Hanfu, silver straight sword. ID B (Junior Sister) & Master: Passive witnesses in background. Enemy: Dual-hook assassin, dark grey/black gear. Structure (15s total): 0-5s: Wide shot. 18mm high angle drops to eye level. Enemy charges. 24mm low side-shot. Hook sweeps lens. Senior evades minimally. 40mm over-shoulder. Enemy hooks sword spine, pulls outward while attacking from opposite side. Senior folds body narrowly. Occlusion cut via arms/sleeves. 50mm reverse angle reveals hooks crossed, locking sword. Pull forces Senior off balance. 5-10s: Medium shot. 35mm circular tracking. Continuous attack sequence (upward pull, low strike, reverse hands, hilt impact). Senior evades via minimal waist/step movements. 65mm close-up of hands: Mechanical lock formed. 18mm top-down view shows trapped triangle zone. Junior steps forward, Master stops her. Camera crosses 180-degree axis to 28mm reverse shot. Enemy twists hooks to disarm. Senior accelerates INTO the pull instead of resisting. 10-15s: Close-up. 35mm handheld follow. Senior uses hook traction as pivot point. Enemy closes gap with second hook. Occlusion cut via hook sweeping lens. 28mm reverse shot reveals Senior has switched sides, escaping lock via rotation. Hooks block each other briefly. 100-degree tight orbit. Real footsteps/rotation only. Final static 85mm extreme close-up. Sword stops one finger-width from enemy jaw. One hook reaches Senior shoulder half-second late. Other hook stuck on enemy centerline. Sound collapses to breathing and metal resonance. Master says: "Locked is the sword, not her next step." Junior exhales.

@Soran
Samurai Castle Assault One-Take
Seedance 2.0

Samurai Castle Assault One-Take

KAZEMIRU: THE JADE-WIND BLADE: ONE-TAKE CASTLE ASSAULT Duration: 30 seconds | Aspect Ratio: 16:9 | No music ONE-TAKE LOCK: This is ONE SINGLE UNBROKEN CONTINUOUS SHOT lasting the full 30 seconds. ZERO cuts. ZERO dissolves. ZERO fades. ZERO match-cuts. ZERO time jumps. ZERO scene resets. The camera never leaves the action and every location change happens physically inside the shot: the camera passes through torn doors, over railings and up the roof with Kazemiru. Time runs in real time. STYLE: Ultra-photorealistic live-action Japanese dark-action cinema with restrained subtle VFX. Impossible anime-inspired dual-sword choreography performed by real human bodies. Large-format cinema look, natural daylight, muted earthy color palette, soft realistic shadows, no oversaturated colors. @Image1 is KAZEMIRU. Preserve her exact face, silver-white ponytail, torn ivory kimono, charcoal split hakama, wind-swirl forearm tattoo and gold hoop earrings in every frame. @Image2 shows the five elite guards. @Image3 shows Captain Tetsugan. POSITIVE LOCKS (true for all 30 seconds): - Exactly ONE Kazemiru with exactly TWO real steel katanas, one in each hand, both always visible and independently controlled. - Her face always matches @Image1. - Every enemy comes from @Image2 or @Image3 and stays visually consistent. - Her body physically crosses every distance, with no teleportation. - It is always daytime with bright natural light. PERSONALITY: Cold, calm, battle-hungry. Minimal expression, steady breathing, focused eyes. Her hunger shows through relentless speed and escalating ferocity, never through grinning or shouting. JADE-WIND EFFECT: Every fast movement leaves a thin, soft jade-green wind trace that follows her exact physical path and fades almost instantly: sword arcs leave fine blade trails, spins bend the air, footsteps kick tiny wakes, supersonic bursts add a brief compressed-air ripple. Always thin, subtle and realistic. No aura, no smoke, no glowing body, no effects moving on their own. CAMERA (one continuous handheld-style pursuit): Constant dutch angle of 25–35°. Wide field of view around 75° in the interior and courtyard, tightening to about 50° for the rooftop duel. Kazemiru moves first and the camera follows 0.1–0.3 seconds late: whip-pan, overshoot, correct, reacquire at the moment of contact. The camera flows through rear over-the-shoulder, low-angle pursuit, side tracking, ground-level chase and front three-quarter retreat, always in one connected movement. Never static, never perfectly smooth. ══ 0:00–0:10: THE GRAND AUDIENCE HALL ══ Setting: bright daylight through large shoji panels, gold folding screens, tall dark timber pillars, tatami sections, raised platform, armor displays, low lacquer tables, silk curtains. 0:00–0:03: Rear over-the-shoulder, five guards closing in. Her fingers tighten on both hilts. BURST: a thin jade streak snaps across the hall and the silk curtains whip. The camera loses her, whip-pans, and finds her inside Guard 1's reach. Left blade parries, right blade slashes diagonally, a pivot, a reverse cut. He drops. 0:03–0:06: Guards 2 and 3 converge. She ducks under a swing, plants a foot on a pillar and pushes off, dust bursting from the wood. Mid-air her left sword deflects Guard 2 and her right sword cuts down. She lands on the edge of a lacquer table, which slides back, and rebounds straight toward Guard 3. 0:06–0:10: Aerial right slash, left reverse slash, dual cross-slash with two separate jade trails. She lands low and bursts across the floor. Guard 4's spear thrusts: she runs two steps up a wall, flips off, and cuts him down through a folding screen. Guard 5 charges: she catches his blade with one sword, vaults the railing above him, and finishes with a cross-slash as she lands behind him. ══ 0:10–0:20: THE PALACE COURTYARD ══ Transition inside the same shot: she does not pose. Both swords still in hand, she drives straight through the paper doors in one burst. The torn paper flutters past the lens as the camera follows her through the doorway onto the wooden veranda and out into a stone courtyard with lanterns, a koi pond, a red lacquer arched bridge and pine trees. Eight new guards: swordsmen below and archers on the roofs. 0:10–0:13: A volley of arrows. She cuts two out of the air with a spinning double slash and a third grazes her sleeve. She sprints along the veranda, pivoting off each post, a jade ripple following her feet. 0:13–0:16: She kicks off a stone lantern, which tips over, and leaps onto the bridge railing. Three swordsmen charge. She runs along the rail, slashes the first, flips over the second, and lands in the koi pond with a huge splash. In the water she parries two blades and cuts both guards. Droplets scatter across the lens. 0:16–0:20: She bursts out of the pond and sprints up a pine trunk in three steps. The camera tilts up with her. She launches onto the roof among the archers: left sword disarms, right sword strikes, roof tiles scatter. Two archers fall. ══ 0:20–0:30: THE ROOFTOP DUEL ══ Transition inside the same shot: she keeps climbing over the roof ridge and the camera rises with her, tightening to a 50° field of view. The tiled castle rooftop opens up with wind in her ponytail and the town far below. Captain Tetsugan (@Image3) waits with his naginata, calm and unflinching. 0:20–0:23: Tetsugan sweeps the naginata in a wide arc. Kazemiru ducks, slides down the sloping tiles, and crosses both swords to stop the blade. Sharp metal sound as his strength pushes her back a step. Her expression stays cold. 0:23–0:27: Fast exchange: his thrust, her left parry, her right slash that cuts his armor cord. He spins the pole and sweeps for her feet: she jumps, kicks off the shaft, and flips over him. Mid-air she cuts both swords across his back armor. Tiles crack under their feet and a faint jade wake curves around her path. He staggers, strikes back, and she narrowly dodges as the blade cuts a roof beam. 0:27–0:30: Supersonic burst along the ridge line, the jade streak slightly brighter but still thin. She slides under the naginata, and as she rises both swords slice through the shaft in a clean cross-cut. Tetsugan drops to one knee, defeated but alive. Kazemiru stands, both swords still in hand, and the last jade filaments disappear. She turns her cold eyes toward the courtyard far below, where dozens more guards pour in. The camera slowly pulls back and up to a wide shot of the whole castle. She lowers her body for the next burst. THE FIGHT CONTINUES. AUDIO: Sword resonance, compressed-air whooshes, metal clashes, footsteps on wood and tiles, arrows, water splashes, fluttering silk and paper, enemy shouts, wind over the rooftops. No dialogue, no music. HUMAN-FIRST LOCK: Kazemiru is always a real human: natural skin pores, real eyes, individual hair strands, believable anatomy and cloth physics. Only her choreography is anime-level impossible. NEGATIVE: cuts, edits, dissolves, fades, scene transitions, time jumps, multiple shots, single-sword fighting, missing or duplicate sword, duplicate Kazemiru, clones, teleportation, thick aura, smoke, glowing body, neon or oversaturated colors, detached VFX, random flips, decorative acrobatics, idle pose, static camera, perfectly smooth tracking, slow combat, floating, broken anatomy, CGI or plastic skin, anime rendering, blood, gore, subtitles, logos, watermark.

@Mira Sterling
Seedance 2.0 Cinematic Optical Zoom Video Prompt
Seedance 2.0

Seedance 2.0 Cinematic Optical Zoom Video Prompt

[Global Settings] Ancient-style realistic cinematic shot, Eastern classical life narrative, Jiangnan ancient town after rain: bluestone steps, blue bricks and black tiles, wooden corridors, carved wooden doors, bamboo curtains, wet stone alleys. Soft diffused light under cloudy skies, low contrast, fusion of cold gray-green and warm wood tones, slight 35mm film grain, realistic skin, wood, stone, and fabric textures, cinematic shallow depth of field, 8K, 16:9. Female Lead A: Image 1 Female Lead B: Image 2 Strictly maintain character identity, spatial position, left-right relationship, direction of movement, weather, lighting, and color tone continuity throughout the video. [Core Cinematography Technique] The entire video uses "progressive optical zoom" as the sole core camera movement. The camera remains as fixed as possible, relying not on physical movement but on slow, continuous optical push-ins and pull-outs to change the characters' screen proportion and spatial relationships. Maintain real lens compression, depth of field changes, and optical characteristics; prohibit digital cropping. Foreground occlusion, shallow depth of field, and focus shifts assist the narrative, forming "discovery from afar -> eye contact across the alley -> spatial compression -> emotional confirmation." [0-4s] Medium shot start, 35mm, fixed camera, eye level. Female Lead A slowly descends along the bluestone steps to the alley entrance, stops, turns, and looks up, seeing Female Lead B under the distant corridor eaves. The shot begins with a wider environmental relationship composition, only slowly optically pushing in, gradually tightening to a medium shot of Female Lead A, with no camera movement. Town pedestrians pass horizontally through the foreground from left and right, creating natural blurred occlusions at close range, while Female Lead A remains clear; exposure, color temperature, and light/shadow remain stable during occlusion. The zoom continues smoothly and restrainedly, finally forming an eye contact between Female Lead A and Female Lead B across the alley. [4-9s] Continuing from the previous segment, the camera position remains completely unchanged. Female Lead B slowly enters from the right foreground, approaching the wooden corridor pillar, forming a natural foreground frame with the pillar; Female Lead A is deep in the left-middle alley. Slow continuous optical zoom, Female Lead A initially remains clear, then the shot gradually tightens, Female Lead B's foreground proportion increases, and Female Lead A recedes into the background with soft blur. Gradually entering the telephoto end, real space compression makes the depth of the ancient alley appear compressed; the actual distance between the two remains unchanged, but the visual distance is clearly shortened. Focus shifts smoothly from Female Lead A to Female Lead B, ending with Female Lead B's side profile clear and Female Lead A blurred. No lateral movement, panning, or orbiting; exposure and tone are continuous. [9-13s] Maintain fixed camera and telephoto relationship. Female Lead B stands by the wooden corridor pillar, slowly turning to look at Female Lead A. Perform only one extremely slow optical push-in, tightening from a two-person relationship composition to a medium close-up of Female Lead B. Retain a partial blurred outline of Female Lead A on the left side of the screen, forming a peeping-style foreground frame. Female Lead B becomes the main focus, looking at Female Lead A, pausing briefly before softly saying: "Long time no see." Showing a faint smile. Bamboo curtains are blown by the gentle post-rain breeze, water drops fall naturally from the eaves, and wet bluestone reflects soft sky light. The camera advances steadily, ending in close-range emotional confirmation. [Camera Control] The core must be "optical zoom creating narrative distance changes," rather than camera movement. Camera language completes sequentially: environment establishment -> discovery of Female Lead A -> slow tightening -> Female Lead B enters foreground -> telephoto space compression -> focus shift -> emotional confirmation. Zoom speed is slow and continuous, with real lens inertia; maintain natural character proportions, real depth of field, and stable exposure, clearly presenting the optical zoom feel without cheap digital enlargement. [Continuity and Negative Constraints] Strictly follow character cards, prohibit drift in appearance, hairstyle, or clothing; maintain consistency in spatial geographic relationships, left/right positions, movement directions, and light directions. Prohibit modern buildings, vehicles, road signs, modern objects, subtitles, watermarks; prohibit adding major characters, character duplication, limb abnormalities, or identity swaps. Prohibit lateral movement, orbiting, sudden panning, drone movement, strong handheld shake, digital zoom, digital cropping, perspective anomalies, focal length jumps, instant depth of field cuts, exposure flickering, color temperature drift, excessive fogging, excessive smoothing, AI plastic skin.

@灰度笔记
Cozy Cinematic Coffee Shop Video Prompt
Seedance 2.0

Cozy Cinematic Coffee Shop Video Prompt

Created this cozy cinematic coffee video, featuring the beautiful atmosphere of a modern café. The video begins with a warm cup of coffee placed on a marble table, creating a calm and inviting mood. Close-up shots capture the espresso flowing smoothly from the coffee machine into the cup. The rich coffee details, creamy texture, and warm lighting make every scene feel realistic and visually appealing. The background shows a lively café environment with natural movement and a relaxing atmosphere. Smooth camera movements and cinematic angles bring the coffee-making process to life. The combination of soft lighting, detailed visuals, and ambient café vibes creates a premium cinematic experience. This video captures the simple beauty of coffee moments in a creative and engaging way.

@liana
Xianxia Loyalty vs Obedience
Seedance 2.0

Xianxia Loyalty vs Obedience

Cinematic realistic texture, pure ancient Chinese Xianxia aesthetics. Core focus on mature conceptual conflict, restrained martial arts character performance, and veteran screenwriter-style dialogue driven by subtext, pauses, and reversals. Adopt Arri Alexa film camera texture, natural volumetric lighting, and delicate film grain. This core reversal revolves around the distinction between "loyalty" and "obedience": Everyone thought the senior sword immortal would demand unconditional loyalty from the junior sister The true reversal is she actively teaches the junior sister: True loyalty is not always listening to her, but having the courage to draw a sword and stop her when she goes wrong Strictly use @Image 1 and @Image 2 as character identity anchors. All background and location reference images uploaded this round jointly determine the same environment DNA. Before formal composition, silently reconstruct compatible real terrain, architectural language, material age, vegetation, water bodies, weather, mountain mist, reflections, main light direction, and atmospheric depth, forming a unique, complete, unified new location for this round. Background remains persistently alive but absolutely neutral narratively. Character Settings Character ID A Always the same @Image 1 Senior Sword Immortal Sister: 25-30 year old East Asian female Oval fair face Dark almond eyes Black long hair half-tied, fixed with white jade hairpin Tall and slender figure Wearing same set of white embroidered silk Hanfu Silver waist sash Jade pendant White cloth boots Holding single silver longsword Character ID B Always the same @Image 2 Junior Sword Immortal Sister: 20-25 year old East Asian female Round lively face Black hair braided Petite figure Wearing same set of green linen Hanfu Dark belt Wooden hairpin Black cloth shoes Holding single dark steel sword Other Secondary Characters The following characters exist only as secondary witnesses: An elderly master Two sect disciples Several bystanders A captured enemy commander Segment Structure 0-5s | Wide or Long Shot Clearly establish oath-taking site, character relationships, and spatial order. An elderly master presiding over formal oath-taking. He says solemnly: "Take oath — never disobey senior sister's command in this life." Junior sister prepares to kneel. The same white-robed sword immortal suddenly interrupts: "Delete this line." First half of this segment must quickly form a hook, making viewers mistakenly think she will propose stricter loyalty demands, but she instead negates this oath. 5-10s | Medium Shot or Cowboy Shot Maintain same two women, same costumes, same swords, and completely consistent geographical space. Master clearly confused asks: "Are you afraid she won't be loyal?" Senior sister calmly answers: "I am afraid she is too loyal." Entire venue instantly quiet. In shallow depth of field behind, the same enemy commander's original mocking smile also slightly disappears. Senior sister truly turns to junior sister, only asks: "If one day, I am wrong?" Junior sister freezes completely for the first time. Wind, water, mountain mist, sleeves, hair, and distant figures in background continue natural motion but completely do not participate in this choice. 10-15s | Close-up or Extreme Close-up The same junior sister does not continue kneeling, but slowly stands straight. She only draws the dark steel sword halfway, using the blade not fully sheathed to block horizontally in front of senior sister, forming a clear barrier without killing intent, saying: "Stop you first." Senior sister looks at her, asks: "If you can't stop me?" Full pause of half a beat. Junior sister finally truly raises eyes to meet hers, answers: "Then defeat you." Extreme close-up: The same senior sword immortal's originally serious and restrained expression finally reveals an extremely light, truly approving smile. She uses only two fingers to gently push away the blade blocking in front, saying: "This is more like my junior sister." In shallow depth of field behind: The same elderly master completely silent The same enemy commander slowly lowers gaze Junior sister ultimately does not kneel again Hard Requirements Strict total duration 15 seconds 16:9 landscape Strictly three continuous clear shots Native synchronized Mandarin dialogue Precise lip sync and eye-line relationships Character identity, hairstyle, costume, sword, supporting role positions, and geographical space stable throughout Character micro-expressions must be restrained and realistic Half-draw sword and horizontal blocking actions must be simple, clear, readable Natural physics for silk fabric, metal longsword, and hair Real parallax and synchronized spatial ambient sound maintained across foreground, midground, background No subtitles generated Seedance 2.0 Mini Execution Focus For Seedance 2.0 Mini, emphasize: Reference character consistency Visual hierarchy among multiple characters Few but precise action nodes Camera continuity Light and shadow continuity Sword state continuity Precise audio-visual synchronization of dialogue, sword drawing sound, scabbard friction, fabric sounds, and environmental sounds Negative blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, text, error; deformed, mutated, bad anatomy, poorly drawn hands, bad composition, out of frame, disfigured; inconsistent character, changing clothes, face morphing, background shift, glitching cuts, disappearing props

@Soran
Dark Oriental Dance Video Prompt
Seedance 2.0

Dark Oriental Dance Video Prompt

Subject & Character: A mysterious and beautiful young East Asian woman standing in a ruined ancient shrine surrounded by endless red spider lilies under a dark stormy sky. She wears an elegant black gothic traditional-inspired dress with red accents, long flowing sleeves, and dark fabric moving naturally with her body. Her expression is cold, melancholic, and hypnotic — a mixture of sadness, loneliness, and quiet confidence. Maintain the original character appearance, face, hairstyle, outfit design, and cinematic atmosphere. ⸻ Action & Choreography: 15-second intense cinematic dance performance. The woman performs a powerful fusion of dark contemporary dance, gothic choreography, and sharp hip-hop inspired movements. Her movements are elegant but explosive: * sudden shoulder hits * sharp arm waves * dramatic body isolations * fast hand gestures like a ritual dance * powerful spins * flowing sleeve movements * low crouching movements * sudden freezes matching the rhythm Her long sleeves and hair follow every movement with realistic physics. The dance feels like a lonely ghost performing a final ritual in a forgotten world. She moves from stillness into explosive motion, expressing grief, anger, and acceptance. ⸻ Camera Direction: Vertical cinematic video 9:16 Use dynamic movie-style camera language: 0-3 seconds * Start with a slow cinematic push-in from a wide shot. * Woman stands motionless in the middle of the spider lily field. * Wind moves her hair and dress. * Rain droplets fall. 3-6 seconds * Sudden beat drop. * Camera rapidly circles around her. * She begins sharp dance movements. * Fast shoulder hits and arm movements. * Red spider lilies shake violently around her. 6-10 seconds * Dynamic handheld camera following her movement. * Low-angle shots showing power and elegance. * Quick cinematic cuts: * close-up of her eyes * close-up of hands * flowing black fabric * footsteps stepping through wet ground 10-13 seconds * She performs a powerful spin. * Camera rotates with her. * Hair and sleeves create a circular motion. * Fog swirls around her like a supernatural force. 13-15 seconds * Music suddenly slows. * She stops moving. * Camera pulls far away. * She becomes a lonely silhouette surrounded by endless red flowers. * A single red spider lily petal falls in front of the lens. ⸻ Environment & Lighting: Dark abandoned Japanese-inspired shrine ruins. Heavy rain, wet stone ground, dense fog. Cold blue cinematic lighting mixed with deep crimson highlights from spider lilies. The atmosphere is: * beautiful * tragic * mysterious * supernatural * elegant horror The environment itself reacts to her dance: * flowers shake violently around her * fog swirls around her like a supernatural force

@Zidan 子丹

Some prompts are collected from creators on X. Copyright belongs to the original authors.